MathAnimation VS KeenWrite

Compare MathAnimation vs KeenWrite and see what are their differences.

MathAnimation

A simple C++/OpenGL application to create quick and dirty mathematically accurate animations (by ambrosiogabe)

KeenWrite

Free, open-source, cross-platform desktop Markdown text editor with live preview, string interpolation, and math. (by DaveJarvis)
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MathAnimation KeenWrite
4 98
953 621
- -
4.1 0.0
about 1 month ago 8 months ago
C++ Java
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

MathAnimation

Posts with mentions or reviews of MathAnimation. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-16.
  • Ask HN: Tell us about your project that's not done yet but you want feedback on
    68 projects | news.ycombinator.com | 16 Aug 2023
    https://github.com/ambrosiogabe/MathAnimation

    If you’ve ever tried to make a mathematical animation (think 3Blue1Brown), it’s a real pain. I was using manim for awhile to make animations for my YT channel, but the whole iteration process felt very slow and repetitive. So I thought I would recreate manim over the weekend, except with a GUI and real-time feedback. It’s been a year and a half and I’m hoping this weekend will be done soon so I can move on and start making videos again.

    So far, it does a lot, but it still needs a lot of polish and refinement. The readme gives some gifs and a better idea of the feature set right now.

  • The Worst API Ever Made
    2 projects | news.ycombinator.com | 31 Jul 2023
    Win32 definitely has some stinkers. But, video encoding APIs definitely take the cake for me. I've only tried a couple of FFmpeg's APIs and AV1's API, but my God, these are the worst API's I've ever had to deal with.

    Just as an example, all I wanted was an API like this[0] for FFmpeg. In order to implement that API (which in my opinion is reasonable), I had to write this monstrosity[1]. It took me a solid week to find an example of how to do this, then another few days of fiddling until I finally just barely got something working. Then I threw in the towel even though the performance was horrible. I tried again a year later and spent another month wrestling with AV1 :/

    The amount of leakage going on in these APIs is absolutely insane. I shouldn't have to know the intimate details of how video encoding works to use your library. If I do, then I may as well write my own encoder at that point.

    [0]: https://github.com/ambrosiogabe/MathAnimation/blob/18c004bca...

    [1]: https://github.com/ambrosiogabe/MathAnimation/blob/18c004bca...

  • Show HN: Mafs – React components for interactive math
    3 projects | news.ycombinator.com | 2 Jan 2023
    I just so happen to be working on a real-time Gui first replacement for manim :)

    It still has a ways to go, but I was able to create one video with it so far and I'm working on all the pain points I ran into while using it. Feel free to check it out if you're interested!

    https://github.com/ambrosiogabe/MathAnimation

  • Ask HN: Who is using C++ as the main language for new project?
    26 projects | news.ycombinator.com | 12 Aug 2022
    I'm using C++ for a minecraft clone that I've been tinkering on for the past year[0]. I also plan on using embedded lua for scripting, and I'm using RML UI for game HUDs, ImGui for development tools, and OpenGL for graphics. I use premake for my build system but plan on switching to CMake.

    I'm also using it for an animation tool[1]. I've been using 3Blue1Brown's Manim (written in Python) which is amazing, but it lacks real-time editing and proper 3D blending. It also lacks audio synchronization, 3D texture support, and some more complex features that I'd like to add :)

    [0]: https://youtu.be/UAUdIQZKV88

    [1]: https://github.com/ambrosiogabe/MathAnimation

KeenWrite

Posts with mentions or reviews of KeenWrite. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-16.
  • Ask HN: Tell us about your project that's not done yet but you want feedback on
    68 projects | news.ycombinator.com | 16 Aug 2023
    KeenWrite is my free, open-source, cross-platform desktop Markdown editor that can produce beautifully typeset PDFs. I started working on it years ago to help write a novel that has a complex timeline and I couldn't find a text editor that would allow me to integrate a character sheet with the story itself.

    https://github.com/DaveJarvis/keenwrite

    Tutorials:

    * https://www.youtube.com/playlist?list=PLB-WIt1cZYLm1MMx2FBG9...

    Here's what I mean by using variables directly:

    * https://www.youtube.com/watch?v=CFCqe3A5dFg

    CommonMark doesn't propose a standard for bibliographic references. Would anyone find the editor more appealing if it had cross-references and citations?

  • Documentation as Code for Cloud Using PlantUML
    8 projects | news.ycombinator.com | 30 Jul 2023
    My cross-platform desktop text editor, KeenWrite, allows users to define variables in an external YAML file. The editor calls out to Kroki[1] to convert text-based diagrams to SVG. The diagrams can reference variables and are rendered using EchoSVG[2].

    KeenWrite[3] can produce PDF documentation from Markdown documents that has PlantUML diagrams with elements stored in an external, machine-readable file. Here are screenshots showing variables on the left, diagram text in the middle, and a real-time render on the right:

    * https://raw.githubusercontent.com/DaveJarvis/KeenWrite/main/...

    * https://raw.githubusercontent.com/DaveJarvis/KeenWrite/main/...

    KeenWrite supports all diagrams offered by Kroki, which includes "diagram-plantuml".

    [1]: https://kroki.io/

    [2]: https://github.com/css4j/echosvg/

    [3]: https://github.com/DaveJarvis/keenwrite

  • On why Markdown is not a good, or even a half-decent, markup language
    9 projects | news.ycombinator.com | 19 Jul 2023
  • MdBook – Create book from Markdown files. Like Gitbook but implemented in Rust
    30 projects | news.ycombinator.com | 29 Jun 2023
  • KeenWrite 3.3.2: MermaidJS diagrams (with caveat)
    1 project | /r/Markdown | 24 Jun 2023
    1 project | news.ycombinator.com | 24 Jun 2023
  • Interactive CommonMark Tutorial
    2 projects | news.ycombinator.com | 24 Jun 2023
    Although not interactive, I've created a video series that shows advanced usage of Markdown. Namely R, external variables, diagrams, math, annotations, and a different approach to metadata:

    * https://www.youtube.com/playlist?list=PLB-WIt1cZYLm1MMx2FBG9...

    Tutorial 4 shows basic Markdown:

    * https://www.youtube.com/watch?v=qNbGSiRzx-0

    The top-right of each video shows keyboard and mouse clicks to help follow along.[1] My desktop text editor, KeenWrite[2], is used in the tutorials.

    [1]: https://github.com/DaveJarvis/kmcaster

    [2]: https://github.com/DaveJarvis/keenwrite

  • “Exit Traps” Can Make Your Bash Scripts Way More Robust and Reliable
    6 projects | news.ycombinator.com | 20 Jun 2023
    https://github.com/DaveJarvis/keenwrite/blob/main/scripts/bu...

    My template script provides a way to make user-friendly shell scripts. In a script that uses the template, you define the dependencies and their sources:

        DEPENDENCIES=(
  • EchoSVG: SVG rasterizer library supporting level 4 selectors (Apache 2)
    4 projects | /r/java | 8 Jun 2023
    I didn't create the fork, nor am I affiliated with the project. I use it in my text editor, KeenWrite to rasterize SVG.
  • Millions of dollars in time wasted making papers fit journal guidelines
    5 projects | news.ycombinator.com | 8 Jun 2023
    KeenWrite Themes[1] are instructions that tell ConTeXt how to typeset XHTML documents (content) into PDF files (presentation). I made a tutorial that shows how my FOSS desktop text editor, KeenWrite[3], allows users to write in Markdown to typeset a document against a particular theme.

    Before it can be used for scientific papers, it needs cross-references, which, unfortunately, aren't part of the CommonMark specification.

    I posit that the vast majority of LaTeX users don't grok how to separate content from presentation. When I asked a question on TeX.SE about how to adjust the line spacing between enumerated items (spanning a couple dozen enumerated lists), the vast majority of people voted for the answer of using `\itemsep0em` to tweak each list ... individually.[4] The correct answer, IMO, is to fix the problem globally, and not waste time tweaking individual lists.

    [1]: https://github.com/DaveJarvis/keenwrite-themes

    [2]: https://www.youtube.com/watch?v=3QpX70O5S30

    [3]: https://github.com/DaveJarvis/keenwrite

    [4]: https://tex.stackexchange.com/questions/6081/reduce-space-be...

What are some alternatives?

When comparing MathAnimation and KeenWrite you can also consider the following projects:

k8deployer - An experimental deployer for kubernetes apps for developers who are too lazy (or busy) to learn Helm.

markdown-preview.nvim - markdown preview plugin for (neo)vim

wisewriterv3 - From an input, creates a full book, with cover art and sells it on Amazon. Using OpenAI for content, Midjourney for covers, and puppeteer for product input.

marktext - 📝A simple and elegant markdown editor, available for Linux, macOS and Windows.

israpdead_react - wip react rebuild of israpisdead. v1 is live now

typst - A new markup-based typesetting system that is powerful and easy to learn.

shelby_as_a_service - Production-ready LLM Agents. Just add API keys

vim-markdown - Markdown Vim Mode

LoopModels - "Full speed or nothing." - James Hetfield

Zettlr - Your One-Stop Publication Workbench

slint - Slint is a declarative GUI toolkit to build native user interfaces for Rust, C++, or JavaScript apps.

kroki - Creates diagrams from textual descriptions!