Makie.jl
oneAPI.jl
Our great sponsors
Makie.jl | oneAPI.jl | |
---|---|---|
11 | 4 | |
2,270 | 173 | |
1.8% | 2.3% | |
9.7 | 8.1 | |
8 days ago | 8 days ago | |
Julia | Julia | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Makie.jl
- Julia and Mojo (Modular) Mandelbrot Benchmark
-
how to visulaise motions and vectors in 3 dimensions?
Just look at this lotenz attractor https://docs.makie.org/stable/
-
Julia lib to get vector paths of font glyphs?
There does exist some code for reading glyph geometry from fonts - you can find some of it in the Makie source directory: eg https://github.com/MakieOrg/Makie.jl/blob/master/src/bezier.jl - you can see that there's quite a lot though...
- Makie.jl
-
Visualization of physics simulations
You'll want Makie.
- Makie: High level plotting on the GPU with Julia
-
SproutLife simulates the evolution of complex life.
Thanks! Looks like the Julia Makie library can do graphics and gui widgets as well -https://github.com/JuliaPlots/Makie.jl
-
Issue using Gadfly
There was also this recent thread where some folks were talking up Makie.jl, for which there is apparently also a Grammar-of-Graphics-style wrapper called AlgebraOfGraphics.jl.
-
Plotting in Julia (native packages)
If you're looking for native then Makie.jl is probably your best bet. It's still a little underdocumented and the integrations with the rest of the ecosystem are still incomplete, but it's a pretty amazing plotting library. Fast with easy GPU acceleration, good interactivity and animations (great for making GUIs), and easy to extend.
-
Zig library for generative images
How tricky or hard would it be to create nice looking plots from that? Something like https://github.com/JuliaPlots/Makie.jl but more low level.
oneAPI.jl
-
GPU vendor-agnostic fluid dynamics solver in Julia
https://github.com/JuliaGPU/oneAPI.jl
As for syntax, Julia syntax scales from a scripting language to a fully typed language. You can write valid and performant code without specifying any types, but you can also specialize methods for specific types. The type notation uses `::`. The types also have parameters in the curly brackets. The other aspect that makes this specific example complicated is the use of Lisp-like macros which starts with `@`. These allow for code transformation as I described earlier. The last aspect is that the author is making extensive use of Unicode. This is purely optional as you can write Julia with just ASCII. Some authors like to use `ε` instead of `in`.
- Writing GPU shaders in Julia?
-
Cuda.jl v3.3: union types, debug info, graph APIs
https://github.com/JuliaGPU/AMDGPU.jl
https://github.com/JuliaGPU/oneAPI.jl
These are both less mature than CUDA.jl, but are in active development.
-
Unified programming model for all devices – will it catch on?
OpenCL and various other solutions basically require that one writes kernels in C/C++. This is an unfortunate limitation, and can make it hard for less experienced users (researchers especially) to write correct and performant GPU code, since neither language lends itself to writing many mathematical and scientific models in a clean, maintainable manner (in my opinion).
What oneAPI (the runtime), and also AMD's ROCm (specifically the ROCR runtime), do that is new is that they enable packages like oneAPI.jl [1] and AMDGPU.jl [2] to exist (both Julia packages), without having to go through OpenCL or C++ transpilation (which we've tried out before, and it's quite painful). This is a great thing, because now users of an entirely different language can still utilize their GPUs effectively and with near-optimal performance (optimal w.r.t what the device can reasonably attain).
[1] https://github.com/JuliaGPU/oneAPI.jl
What are some alternatives?
Gadfly.jl - Crafty statistical graphics for Julia.
ROCm - AMD ROCm™ Software - GitHub Home [Moved to: https://github.com/ROCm/ROCm]
PyPlot.jl - Plotting for Julia based on matplotlib.pyplot
Vulkan.jl - Using Vulkan from Julia
Gnuplot.jl - Julia interface to gnuplot
StaticCompiler.jl - Compiles Julia code to a standalone library (experimental)
RCall.jl - Call R from Julia
AMDGPU.jl - AMD GPU (ROCm) programming in Julia
duckdf - 🦆 SQL for R dataframes, with ducks
GPUCompiler.jl - Reusable compiler infrastructure for Julia GPU backends.
DaemonMode.jl - Client-Daemon workflow to run faster scripts in Julia
KernelAbstractions.jl - Heterogeneous programming in Julia