MaNGOS
emitter
MaNGOS | emitter | |
---|---|---|
2 | - | |
2,988 | 492 | |
0.0% | - | |
0.0 | 1.9 | |
over 1 year ago | about 1 year ago | |
Go | ||
- | GNU General Public License v3.0 or later |
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MaNGOS
- World of Warcraft Dev Help
-
Best way to save data of a mmorpg?
If it helps, you could take a look at https://github.com/mangos/MaNGOS its c++ mostly but it should give you an idea on a basic mmorpg server
emitter
We haven't tracked posts mentioning emitter yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
TrinityCore - TrinityCore Open Source MMO Framework (master = 10.2.6.54358, 3.3.5 = 3.3.5a.12340, wotlk_classic = 3.4.3.54261, cata classic = 4.4.0.54027)
NATS - Golang client for NATS, the cloud native messaging system.
godot-sqlite - GDNative wrapper for SQLite (Godot 4.x+)
Centrifugo - Scalable real-time messaging server in a language-agnostic way. Self-hosted alternative to Pubnub, Pusher, Ably. Set up once and forever.
Uniqush-Push - Uniqush is a free and open source software system which provides a unified push service for server side notification to apps on mobile devices.
GodotFirebase - Implementations of Firebase for Godot using GDScript
dbus - Native Go bindings for D-Bus
EventBus - [Go] Lightweight eventbus with async compatibility for Go
zmq4 - A Go interface to ZeroMQ version 4
oplog - A generic oplog/replication system for microservices