MaNGOS
messagebus
MaNGOS | messagebus | |
---|---|---|
2 | - | |
2,988 | 266 | |
0.0% | - | |
0.0 | 0.0 | |
over 1 year ago | over 3 years ago | |
JavaScript | ||
- | MIT License |
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MaNGOS
- World of Warcraft Dev Help
-
Best way to save data of a mmorpg?
If it helps, you could take a look at https://github.com/mangos/MaNGOS its c++ mostly but it should give you an idea on a basic mmorpg server
messagebus
We haven't tracked posts mentioning messagebus yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
TrinityCore - TrinityCore Open Source MMO Framework (master = 10.2.6.54358, 3.3.5 = 3.3.5a.12340, wotlk_classic = 3.4.3.54261, cata classic = 4.4.0.54027)
EventBus - [Go] Lightweight eventbus with async compatibility for Go
godot-sqlite - GDNative wrapper for SQLite (Godot 4.x+)
NATS - Golang client for NATS, the cloud native messaging system.
mangos - mangos is a pure Golang implementation of nanomsg's "Scalablilty Protocols"
GodotFirebase - Implementations of Firebase for Godot using GDScript
structured pubsub - Publish and subscribe functionality within a single process in Go.
dbus - Native Go bindings for D-Bus
chanify - Chanify is a safe and simple notification tools. This repository is command line tools for Chanify.
zmq4 - A Go interface to ZeroMQ version 4
pubsub - A simple pubsub package for go.