MPO VS ln

Compare MPO vs ln and see what are their differences.

MPO

Pytorch implementation of "Maximum a Posteriori Policy Optimization" with Retrace for Discrete gym environments (by acyclics)

ln

3D line art engine. (by fogleman)
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MPO ln
2 5
23 3,233
- -
10.0 0.0
over 3 years ago almost 5 years ago
Python Go
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

MPO

Posts with mentions or reviews of MPO. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-19.

ln

Posts with mentions or reviews of ln. We have used some of these posts to build our list of alternatives and similar projects.
  • Shaded balls, Go code
    1 project | /r/PlotterArt | 6 Nov 2022
    Yes ! I'm using ln, slowly adding textures to the default shapes it provides.
  • Orthosandwich
    1 project | /r/PlotterArt | 1 Nov 2022
    "ln is a vector-based 3D renderer written in Go. It is used to produce 2D vector graphics (think SVGs) depicting 3D scenes" quoted from the readme. It is rough as first, due to the 'light' documentation, but I found it is a good starting point to learn Go as a beginner :)
  • Orthosandwich, made in Go, plotted on A4 paper
    1 project | /r/generative | 1 Nov 2022
    Thanks ! I wanted to use ln to generate 3D vector graphics, and used it as an excuse to learn a bit of Go. I'm slowly building an understanding of this lib, as well as some of go principles. For 2D plots, and 2D creative coding in general, I'm sticking with Python !
  • My fully 3d-printed pen plotter
    1 project | /r/3Dprinting | 28 Feb 2021
    Check out Flogleman's "ln" line art render engine. It's perfect for plotters: https://github.com/fogleman/ln I think you could have a lot of fun with it!
  • Just a couple graphs
    1 project | /r/generative | 21 Dec 2020
    This came from messing around with ln, a go graphics library.