LuaJIT
quickjs
LuaJIT | quickjs | |
---|---|---|
39 | 65 | |
4,414 | 7,674 | |
1.4% | - | |
8.9 | 9.1 | |
12 days ago | 12 days ago | |
C | C | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
LuaJIT
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On the impossibility of composing finalizers and FFI
Unfortunately things aren't so simple, as when doing JIT compilation, LuaJIT _will_ try to shorten the lifetimes of local variables. Using the latest available version of LuaJIT (https://github.com/LuaJIT/LuaJIT/commit/0d313b243194a0b8d239...), the following reliably fails for me:
local ffi = require"ffi"
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Building a baseline JIT for Lua automatically
I am using https://luajit.org/ in my GCC C++ project.
Can I use this faster Lua JIT in my project as a replacement? And if so, how so?
The existing luajit doesn't do v5.1, so it would be nice to use this newer engine at the newer baseline lua version level.
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Python 3.13 Gets a JIT
The commit history looks pretty active...
https://github.com/LuaJIT/LuaJIT/commits/v2.1/
- LuaJIT 3.0 Issue Tracker
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LuaJIT Uses Rolling Releases
I think https://github.com/LuaJIT/LuaJIT/commit/6a2163a6b45d6d251599... improved things a bit, notably making automatic tarballs work again.
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How to clear a table without wasting memory?
There is nothing on luajit.org, so I assume that 2.0 doesn't have the extensions added (think the site is still on 2.0). However I found some proof in the mirrored git repo, that they do exist and also my luajit interpreter (2.1.0-beta3) shows them as builtins.
- Clone Mike Pall
- Which for loop method is faster
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Recommendations for JS Engines that could be embedded in my Game Engine
If you absolutely want a performant scripting runtime, I'd recommend taking a look at LuaJit, DaScript or AngelScript.
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Any embeddable language compatible with C (like Lua) but compiled?
If you don't like that - look towards JIT-compilers. Lua has one
quickjs
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Show HN: Happy Pi day with this PWA to cut 100k Pi digits offline
It uses service workers to cache static files, by the time it opens up you already free to be offline, try toggle network switch to verify.
It has download link at bottom of the about page ([accdoo.app/about]) which you could then self host it by dropping into any static hosting services.
btw, the Pi feature was by-product from the original App but I won't expand here, if you'd like to learn more, please checkout its two Show HN post (39115559 and 39138957) previously.
[wiki]: https://en.wikipedia.org/wiki/Chudnovsky_algorithm
[quickjs/pi]: https://bellard.org/quickjs/pi.html
[pi_bigint.js]: https://github.com/bellard/quickjs/blob/master/examples/pi_b...
[accdoo.app/about]: https://accdoo.app/about#releases
[39115559]: https://news.ycombinator.com/item?id=39115559
[39138957]: https://news.ycombinator.com/item?id=39138957
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Ask HN: C/C++ plugin make JavaScipt end up with C/C++ binary?
Just go with quickjs, I think this is what you are looking for.
https://bellard.org/quickjs/
- Show HW: accdoo cipher web app now fused with offline Pi cutter (100k digits)
- QuickJS JavaScript Engine
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A list of JavaScript engines, runtimes, interpreters
QuickJS
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Can you make your own JavaScript by implementing ECMAScript standard?
I think QuickJS, written in C, is a user-"friendly" starting point for implementing ECMA-262. Documentation QuickJS Javascript Engine.
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New QuickJS Release
There is a readme on the project's main page: https://bellard.org/quickjs/
The newsworthy bit here is that the activity seemed to have stalled for year or two and now Fabrice pushed a few fixes and made a new release.
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GitHub
Just to demonstrate GitHub repositories do not necessarily reflect upon a programmers' body of work, Fabrice Bellard has one (1) repository published on GitHub, quickjs. Compare the list of work on Bellard's home page https://bellard.org/.
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WinterJS
> I am still confused, it's a JavaScript runtime intended to be deployed to JavaScript/Wasm runtimes?
Seemingly.
> Why does a JavaScript runtime need a JavaScript runtime?
Because if you want to create a Service Worker server for CloudFlare Workers and other JavaScript/Wasm runtimes, that's the only option for doing that AFAIK.
FWIW, this isn't a new idea. For example, Figma uses QuickJS (https://bellard.org/quickjs/) for their plug-in runtime: https://www.figma.com/blog/an-update-on-plugin-security/
What are some alternatives?
lua-languages - Languages that compile to Lua
Duktape - Duktape - embeddable Javascript engine with a focus on portability and compact footprint
Wren - The Wren Programming Language. Wren is a small, fast, class-based concurrent scripting language.
jerryscript - Ultra-lightweight JavaScript engine for the Internet of Things.
moonjit - Just-In-Time Compiler for the Lua Programming language. Fork of LuaJIT to continue development. This project does not have an active maintainer, see https://twitter.com/siddhesh_p/status/1308594269502885889?s=20 for more detail.
mjs - Embedded JavaScript engine for C/C++
luajit2 - OpenResty's Branch of LuaJIT 2
edex-ui - A cross-platform, customizable science fiction terminal emulator with advanced monitoring & touchscreen support.
nelua-lang - Minimal, efficient, statically-typed and meta-programmable systems programming language heavily inspired by Lua, which compiles to C and native code.
Nuitka - Nuitka is a Python compiler written in Python. It's fully compatible with Python 2.6, 2.7, 3.4, 3.5, 3.6, 3.7, 3.8, 3.9, 3.10, and 3.11. You feed it your Python app, it does a lot of clever things, and spits out an executable or extension module.
ravi - Ravi is a dialect of Lua, featuring limited optional static typing, JIT and AOT compilers
esp8266-quickjs - An attempt on getting QuickJS working on ESP8266 hardware