LjTools VS SATySFi

Compare LjTools vs SATySFi and see what are their differences.

LjTools

LuaJIT 2.0 bytecode parser, viewer, assembler and test VM. Lua 5.1 parser, IDE and debugger. (by rochus-keller)
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LjTools SATySFi
11 2
251 1,153
- -
0.0 6.0
over 1 year ago 13 days ago
C++ OCaml
GNU General Public License v3.0 only GNU Lesser General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

LjTools

Posts with mentions or reviews of LjTools. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-21.
  • LuaJIT decompiler that supports GOTO statements?
    3 projects | /r/lua | 21 Jun 2023
    I dug a little more and came across this tool which does seem to have the capability to view all LuaJIT Bytecode. https://github.com/rochus-keller/LjTools
  • A History of Lua
    14 projects | news.ycombinator.com | 10 Aug 2022
    > a large lua game code base, over 4000 files, 1.5 million lines of code

    Interesting; how do you manage to keep consistency? Do you have special tools to e.g. detect inadvertent global variables? I once wrote a Smalltalk VM in Lua (https://github.com/rochus-keller/Smalltalk/blob/master/Inter...) which is a much smaller code base but even with this size I quickly would have lost track of e.g. scopes and names without tools I had to write myself (https://github.com/rochus-keller/LJTools).

  • Minimalism in Programming Language Design
    6 projects | news.ycombinator.com | 24 May 2022
  • KT/COBOL — Choosing a VM edition — I need to hear your experiences with the VM you're currently using for your project.
    6 projects | /r/ProgrammingLanguages | 20 May 2022
    Most of my languages have VM backends; see e.g. https://github.com/rochus-keller/Oberon; I implemented different backends generating LuaJIT bytecode; a year ago I switched to Mono which is based on ECMA-335; here is a discussion why I switched: https://github.com/rochus-keller/Oberon/releases/tag/IDEv0.9.0; I implemented utility libraries for both LuaJIT and CIL bytecode; see https://github.com/rochus-keller/LjTools/, https://github.com/rochus-keller/Pelib/ and https://github.com/rochus-keller/MonoTools/. I evaluated many VMs and think the mentioned ones are best suited. There were a lot of challenges with both technologies, what is to be expected, and too much to describe here.
  • LuaJIT for backend?
    6 projects | /r/ProgrammingLanguages | 2 Jan 2022
    LuaJIT is well suited as a backend/runtime environment for custom languages; I did it several times (see e.g. https://github.com/rochus-keller/Smalltalk, https://github.com/rochus-keller/Som/, https://github.com/rochus-keller/Oberon/). I also implemented a bit of infrastructure to ease the reuse: https://github.com/rochus-keller/LjTools. LuaJIT has some limitations though; if you require closures you have to know that the corresponding LuaJIT FNEW bytecode is not yet supported by the JIT, i.e. switches to the interpreter; as a work-around I implemented my own closures; LuaJIT also doesn't support multi-threading, but co-routines; and there is no debugger, and the infrastructure to implement one has limitations (i.e. performance is low when running to breakpoints). For most of my projects this was no issue. Recently I switched to CIL/Mono for my Oberon+ implementation which was a good move. But still I consider LuaJIT a good choice if you can cope with the mentioned limitations. The major advantage of LuaJIT is the small footprint and impressive performance for dynamic languages.
  • Writing a Register Based VM
    3 projects | /r/ProgrammingLanguages | 16 Sep 2021
    Implementing a VM is certainly interesting, but if you just need a fast backend you could generate LuaJIT bytecode (see e.g. https://github.com/rochus-keller/ljtools/ LuaJitComposer.h/cpp).
  • Finl Is Not LaTeX
    8 projects | news.ycombinator.com | 27 May 2021
  • (LuaJIT) How to directly modify strings within LuaJIT Bytecode?
    2 projects | /r/lua | 26 Apr 2021
  • Bytecode for a Register Machine
    5 projects | /r/ProgrammingLanguages | 15 Feb 2021
    If you want to re-use LuaJIT as a backend, have e.g. a look at https://github.com/rochus-keller/ljtools
  • Favorite Program for writing LUA?
    1 project | /r/lua | 23 Dec 2020
    Recently I mostly use https://github.com/rochus-keller/LjTools#lua-parser-and-ide-features

SATySFi

Posts with mentions or reviews of SATySFi. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-03.
  • Sile: A Modern Rewrite of TeX
    8 projects | news.ycombinator.com | 3 Nov 2022
    https://github.com/gfngfn/SATySFi

    SATySFi (pronounced in the same way as the verb “satisfy” in English) is a new typesetting system equipped with a statically-typed, functional programming language. It consists mainly of two “layers” ― the text layer and the program layer. The former is for writing documents in LaTeX-like syntax. The latter, which has OCaml-like syntax, is for defining functions and commands. SATySFi enables you to write documents markuped with flexible commands of your own making. In addition, its informative type error reporting will be a good help to your writing.

    The main problem is that a lot of the documentation is in japanese.

  • Finl Is Not LaTeX
    8 projects | news.ycombinator.com | 27 May 2021
    There is also SATySFi[1] (another typesetting system in Ocaml), it is active but mainly in japanese.

    [1] https://github.com/gfngfn/SATySFi

What are some alternatives?

When comparing LjTools and SATySFi you can also consider the following projects:

ubpf - Userspace eBPF VM

tectonic - A modernized, complete, self-contained TeX/LaTeX engine, powered by XeTeX and TeXLive.

Oberon - Oberon parser, code model & browser, compiler and IDE with debugger

tex-rs - A port of TeX82 to Rust. (WIP)

port70 - A Gopher server in Lua

mlatu - A declarative concatenative programming language

axiom - Axiom is a free, open source computer algebra system

langs

finl - finl is not LaTeX

LuaJIT - Mirror of the LuaJIT git repository

tectonic - Experimental Oxidization of Tectonic the TeX/LaTeX engine.