LitterPower VS vst3_public_sdk

Compare LitterPower vs vst3_public_sdk and see what are their differences.

LitterPower

Source Code for Litter Power (by pcastine-lp)

vst3_public_sdk

VST 3 Implementation Helper Classes And Examples (by steinbergmedia)
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LitterPower vst3_public_sdk
1 2
12 128
- 5.5%
10.0 4.0
almost 7 years ago 16 days ago
C C++
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

LitterPower

Posts with mentions or reviews of LitterPower. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-31.
  • Declarative, non-intrusive, compile-time C++ reflection for audio plug-ins
    12 projects | news.ycombinator.com | 31 Oct 2021
    If you wrote a software that worked with soundflower it means that at some point you used to call either the CoreAudio API directly or any abstraction on top of it (RtAudio, PortAudio, ...). Thus harder to port to another OS :-)

    Here the idea is to write the algorithms in a way that is more future-proof, by not having them to depend on any run-time API, just a generic specification. This way the algorithms will still be useful in 10 years when everyone has moved to API N+1, unlike a metric ton of existing audio software which depends on a specific audio / media-object API for no good reason (today ! When they were written C++ wasn't advanced enough to allow this at all)

    - all the objects in https://github.com/pcastine-lp/LitterPower for instance

vst3_public_sdk

Posts with mentions or reviews of vst3_public_sdk. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-14.
  • How hard is it to make a VST plugin? Whether a instrument or effect.
    2 projects | /r/trapproduction | 14 Aug 2022
    This is an example of one source file in an sample VST - https://github.com/steinbergmedia/vst3_public_sdk/blob/master/samples/vst/note_expression_synth/source/note_expression_synth_processor.cpp
  • Declarative, non-intrusive, compile-time C++ reflection for audio plug-ins
    12 projects | news.ycombinator.com | 31 Oct 2021
    > it does generate something compatible with VST2.x and I've been working on VST3 this week-end (and pulling a few hairs, that API is horrendous, the smallest example is a few thousand lines of codes).

    Oh that is awesome!!!

    If you want a tip about the smallest possible VST3 implementation, (and maybe you already know this) there is a class called "SingleComponentEffect", and an example called "AGainSimple" that uses it and is a fully self-contained single file full VST3 plugin:

    https://github.com/steinbergmedia/vst3_public_sdk/search?q=s...

    Also, I spent some time trying to get VST3 SDK usable with vcpkg so you could just do:

      // vcpkg.json

What are some alternatives?

When comparing LitterPower and vst3_public_sdk you can also consider the following projects:

essentia - C++ library for audio and music analysis, description and synthesis, including Python bindings

delimited

q - C++ Library for Audio Digital Signal Processing

DPF - DISTRHO Plugin Framework

Fundamental

Vcpkg - C++ Library Manager for Windows, Linux, and MacOS

vst3sdk - VST 3 Plug-In SDK