Learning-golang
go-server-core
Learning-golang | go-server-core | |
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2 | 7 | |
0 | 0 | |
- | - | |
1.5 | 0.0 | |
about 2 years ago | about 2 years ago | |
HTML | Go | |
- | The Unlicense |
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Learning-golang
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Web gateway utilizing golang plugins
Here is the main server, here is the router I made with some project specifics in mind, and here is a monster repository that is holding several sub projects that are all reachable from the gateway. Files contains various files served by the sub applications, src contains the go code that gets compiled into plugins.
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Do you use TCP and UDP together in your multiplayer games?
Not everything gets its own link and I've got no real navigation from the root of my website, twt.world. But if you see something you like here you can probably run it from my 'misc' route. For example, this file is running here.
go-server-core
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Carbon Language: An experimental successor to C++
What language would you use to build a server? I've been using go for a while and have enjoyed using the different emerging frameworks and even just the standard packages.
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Is there an issue with hosting multiple applications on 1 port through a gateway application?
That's true - there are totally unrelated projects all running under this 1 system. I suppose I could launch a series of these servers that only include pieces they need. That's easy enough here.
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Go shoutout in the Rust Programming Book.
Oh cool, that is the case, yes. There are a lot of other issues with what I'm doing, but at least that isn't one of them. You can look at it here if you're curious but honestly I don't know how much longer I'm going to build it up before that joke from ~2018 is put down and I adopt whatever go server framework is popular now.
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Web gateway utilizing golang plugins
Here is the main server, here is the router I made with some project specifics in mind, and here is a monster repository that is holding several sub projects that are all reachable from the gateway. Files contains various files served by the sub applications, src contains the go code that gets compiled into plugins.
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Our policy at work - are we wrong, though?
Y-yea, me too... it's totally obvious that tomato is a restful router, right?
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Big yikes
Well, we are on reddit. I'll take validation where I can get it. Want to criticize my shitty golang router?
What are some alternatives?
SLikeNet - SLikeNetâ„¢ is an Open Source/Free Software cross-platform network engine written in C++ and specifially designed for games (and applications which have comparable requirements on a network engine like games) building upon the discontinued RakNet network engine which had more than 13 years of active development.
hylo - The Hylo programming language
kcp-go - A Crypto-Secure, Production-Grade Reliable-UDP Library for golang with FEC
crubit
go-sumtype - A simple utility for running exhaustiveness checks on Go "sum types."
HVM - A massively parallel, optimal functional runtime in Rust
val - A small library to bring NaNboxing to C
hack-game - it reminds me of .hack
Vale - Compiler for the Vale programming language - http://vale.dev/
thefuck - Magnificent app which corrects your previous console command.
autocxx - Tool for safe ergonomic Rust/C++ interop driven from existing C++ headers
go - The Go programming language