Leafish
Symphonia
Leafish | Symphonia | |
---|---|---|
18 | 30 | |
759 | 2,113 | |
2.1% | - | |
8.8 | 7.7 | |
14 days ago | 8 days ago | |
Rust | Rust | |
Apache License 2.0 | Mozilla Public License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Leafish
- Bedrock needs a rewrite and real cross-platform support, who’s with me?
-
What would you rewrite in Rust?
There has been some work... feather mc server and piston's hematite client This client also seems to be in active development: Leafish
- Minecraft - Rust Edition
- Minecraft in Minecraft… powered by Rust.
-
Stevenarella: Multi-protocol Minecraft-compatible client written in Rust
and https://github.com/Lea-fish/Leafish a fork of it
- [Media] Announcing Valence: A Rust Framework for Building Minecraft Servers
- I see the light at the end of the tunnel
-
Minosoft: My 3rd party minecraft reimplmentation. Almost playable :)
This isn't the first project like this so I'm guessing it's fine. https://github.com/Lea-fish/Leafish
- Minecraft Written in C Code (Java to C Code)
-
Minecraft devs use Ubuntu
Check out Leafish if you have an issue with that like I do
Symphonia
-
Festival v1.0.0 - A music player
Symphonia for an amazing audio library
-
Streaming audio from url
Are you trying to play audio from something like an internet radio station where the stream has an infinite length? The content length header is optional. It uses that to support seeking within the file. Symphonia, one of the underlying backends for Rodio, has an option to tell the decoder that the source is not seekable if the size of the file is not known. Unfortunately, Rodio currently hardcodes this setting to true https://github.com/RustAudio/rodio/blob/master/src/decoder/read_seek_source.rs#L19. I actually wrote this code a few years ago so I should know this, but I can't remember why exactly. I think there was no easy way to communicate this information to Rodio since the other backends don't have a setting like this. The other Rodio backends may handle this differently. There's a lot of great info in this discussion on the Symphonia repo about this use case which helped me with my implementation: https://github.com/pdeljanov/Symphonia/discussions/153
-
Any libraries for Decoding AND Encoding to Opus audio codec?
Everything I can find on the internet seems to be abandoned. Opus-rs, Magnum, Magnum Opus, ect. Symphonia has been working on it for over 2 years, with work still ongoing. Heck, even FFMPEG seems to not have full support yet!. Is there any library that I have overlooked that provides this functionality?
-
Announcing zune-jpeg: Rust's fastest JPEG decoder
In other areas, miniz_oxide is faster than miniz, Symphonia is faster than ffmpeg on most codecs, the not-yet-announced zune-png beats both libpng and the more heavily optimized libspng, and the png crate is getting considerable improvements too and also beats libpng.
- What would you rewrite in Rust?
- Symphonia – a pure Rust audio decoding and media demuxing library
-
Symphonia v0.5.2: Audio decoding in safe Rust, now often faster than FFmpeg!
Symphonia is an audio decoder framework in 100% safe Rust supporting the most popular media formats (MP4/M4A, OGG, MKV/WebM, WAV) and audio codecs (AAC-LC, ADPCM, ALAC, FLAC, MP1/2/3, Vorbis, PCM).
-
Introducing the Music Player: A High-Performance, Extensible Application for Digital Audio Playback
The Music Player is based on Rodio, which is a high-performance audio playback library for Rust, and Symphonia, which is a Rust library for working with music metadata and audio decoding. This allows the Music Player to provide high-quality audio playback and management.
- BWF WAV Reading/Processing/Writing
-
How do I create a video merging tool in rust?
You can look at symphonia for a pure Rust solution.
What are some alternatives?
stevenarella - Multi-protocol Minecraft-compatible client written in Rust
rodio - Rust audio playback library
Paper - The most widely used, high performance Minecraft server that aims to fix gameplay and mechanics inconsistencies
swyh-rs - Stream What You Hear written in rust, inspired by SWYH.
cuberite - A lightweight, fast and extensible game server for Minecraft
rust-id3 - A rust library for reading and writing ID3 metadata
TrueCraft - Minecraft for hipsters
gitoxide - An idiomatic, lean, fast & safe pure Rust implementation of Git
valence - A Rust framework for building Minecraft servers. [Moved to: https://github.com/valence-rs/valence]
not-yet-awesome-rust - A curated list of Rust code and resources that do NOT exist yet, but would be beneficial to the Rust community.
xboxlive-auth - A program to retrieve a Minecraft account's access token based on the new Microsoft authentication scheme.
FFmpeg - Mirror of https://git.ffmpeg.org/ffmpeg.git