LazyOptimiser
An experimental tool to apply some automatic optimisations to an avatar (by euan142)
BlendTreeBuilder
A Unity tool to make VRC Blendtree creation easier and faster (by Dreadrith)
LazyOptimiser | BlendTreeBuilder | |
---|---|---|
1 | 1 | |
112 | 17 | |
- | - | |
5.9 | 3.5 | |
4 months ago | about 1 year ago | |
C# | C# | |
MIT License | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
LazyOptimiser
Posts with mentions or reviews of LazyOptimiser.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-12.
-
VRAM limits caught you by surprise? They are going after constraints and blendshapes next. After that maybe animators!
Use VRCFury's Blendshape Optimizer or LazyOptimiser to bake in all your non-animated blendshapes at avatar upload. This won't get rid of them from your project, these tools remove unused blendshapes non-destructively on upload.
BlendTreeBuilder
Posts with mentions or reviews of BlendTreeBuilder.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-12.
-
VRAM limits caught you by surprise? They are going after constraints and blendshapes next. After that maybe animators!
Solutions: smart people have already come up with tools that optimize animators automatically. VRCFury again with its' Direct Tree Optimizer and Dreadrith has started to work on BlendTreeBuilder to do the same. These tools are probably not fully production ready but keep an eye out.
What are some alternatives?
When comparing LazyOptimiser and BlendTreeBuilder you can also consider the following projects:
Hibzz.Hibernator - A library used to create low performant idle applications in Unity
VRCFury - This is the source code for VRCFury. For information, visit vrcfury.com
LexiTools - Collection of tools, mainly created for use in VRChat avatar creation
VRCFury
PumkinsAvatarTools - A toolbox for easily setting up VRChat avatars in Unity. Adds functionality to the editor and automates some of the tedious tasks.
Toony-standard - A toon shader with standard elements for vrchat