Kuriimu
A general purpose game translation toolkit for authors of fan translations. (by IcySon55)
AvalonEdit
The WPF-based text editor component used in SharpDevelop (by icsharpcode)
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Kuriimu | AvalonEdit | |
---|---|---|
5 | 3 | |
319 | 1,761 | |
- | 1.5% | |
0.0 | 5.1 | |
9 months ago | about 1 month ago | |
C# | C# | |
GNU General Public License v3.0 only | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Kuriimu
Posts with mentions or reviews of Kuriimu.
We have used some of these posts to build our list of alternatives
and similar projects.
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How to play inazuma eleven ogre attack randomized on 3ds
I have tried for 9 days to play the randomizer on 3ds and now it works, and because of this I want to help the people like me who want to play inazuma eleven randomizer on 3ds so I'll make a simple tutorial - step 1 have this https://github.com/IcySon55/Kuriimu/releases/tag/v1.0.15 - step 2 download a .3ds rom of ogre attack - step 3 put the rom in the app you downloaded from the previous link -Step 4 select it, and extract "GameData" -Step 5 select GameData in the app like you did with the Rom, select Romfs and extract archive_op.fa -Step 6 download the inazumauElevenUltimateRandomizer 1.5 version -Step 7 randomize the .fa file -Step 8 download the non randomized game on your 3ds, the one with the same code as the next steps (usually, it weights 1.62gb) -Step 9 insert your sd in the pc and open the luma folder -Step 10 open titles folder -Step 11 if you don't have a folder named 0004000000F8000 create it - step 12 open the 0004000000F8000 folder and create another folder named "romfs" - step 13 put the .fa randomizated file on the folder - step 14 open the game and enjoy it I hope I helped someone with this
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Guide to Editing TGAA Script/Image Files
Kuriimu(for editing scripts)
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I might have went too deep into the game files... (yes, this is an actual pose in the game files lol)
Sure thing! To dump the roms you can use Karameru from here, although once you extract the rom you will notice that all the files are in a pretty weird format, so you will have to follow instructions from this video. It explains everything perfectly, and it's great to start!
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Anyway to rip assets (voice files) from backups?
Hi, i rip/record voice files you usually just need to find where the file is located if it's in a .parsc file and use Karameru to unpack the .parsc folder
- [Release] "Miracle Girls Festival" English Patch
AvalonEdit
Posts with mentions or reviews of AvalonEdit.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-28.
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How should i go about making a library to color code (syntax highlighting) a user has written?
For the most part it's best to just use something like AvalonEdit that already implements it for you. There's some documentation and if you dig a long time ago there was a book about how it was made (along with SharpDevelop) that may still be findable.
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Better approach for sending text from worker thread to UI thread?
I lied in the OP. The text box I'm using is actually the AvalonEdit text editor and it apparently doesn't support binding and they think it would cause performance issues: https://github.com/icsharpcode/AvalonEdit/issues/84
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I made a thing
Not OP, but at work I recently implemented an HTML/CSS/JS code editor and used AvalonEdit to great effect for syntax highlighting in a large multi-line textbox. I was also able to add custom linting via regexs and it's got custom theming capabilities. Super happy with it.