KinectMocap4Blender VS blender-retarget

Compare KinectMocap4Blender vs blender-retarget and see what are their differences.

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KinectMocap4Blender blender-retarget
1 1
189 150
- -
0.0 10.0
almost 2 years ago almost 2 years ago
Python Python
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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KinectMocap4Blender

Posts with mentions or reviews of KinectMocap4Blender. We have used some of these posts to build our list of alternatives and similar projects.

blender-retarget

Posts with mentions or reviews of blender-retarget. We have used some of these posts to build our list of alternatives and similar projects.
  • Porting animations into Unity and setting them up for VRChat?
    1 project | /r/VRchat | 22 Oct 2021
    If the Dark Souls rig can't be mapped onto a Mecanim avatar as-is, you'll need to retarget it manually in Blender onto a Mecanim skeleton. That's a more complex process, but there are some addons like this one or this one that can make it more palatable. Once you've done that you can follow the previous tutorial to apply that motion to your avatar.

What are some alternatives?

When comparing KinectMocap4Blender and blender-retarget you can also consider the following projects:

NaoHumanCopy - Nao copies the movement of a Person, detected by the Kinect

metrabs - Estimate absolute 3D human poses from RGB images.

Kinector - A Kinect motion capture add-on for Blender.

AvatarPoser - Official Code for ECCV 2022 paper "AvatarPoser: Articulated Full-Body Pose Tracking from Sparse Motion Sensing"

import_3dm - Blender importer script for Rhinoceros 3D files

dream-textures - Stable Diffusion built-in to Blender

mixer - Add-on for real-time collaboration in Blender.

MB-Lab - MB-Lab is a character creation tool for Blender 4.0 and above, based off ManuelBastioniLAB

MoCapAct - A Multi-Task Dataset for Simulated Humanoid Control