Kero-Blaster-vita
Sand-Box2D
Kero-Blaster-vita | Sand-Box2D | |
---|---|---|
6 | 1 | |
15 | 9 | |
- | - | |
0.0 | 5.1 | |
almost 2 years ago | about 2 months ago | |
C | C++ | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Kero-Blaster-vita
- [RELEASE] Kero Blaster v1.1 - Port two free spin-off games pink hour & heaven, update to the latest game version, and fix known bugs
- [RELEASE] Kero Blaster v1.1 - Port two free spin-off games pink hour & heaven, update to the latest game version, and fix known issues
- Top post from r/vitahacks | [Release] Kero Blaster port for Vita | May 29 2022
-
[Release] Kero Blaster port by kaaass
Github: https://github.com/kaaass/Kero-Blaster-vita
- [Release] Kero Blaster port for Vita
Sand-Box2D
-
LiveArea Specs
I hope this document helped you. If you appreciate my work, please review my game Sand-Box2D (still in very early development) and, idk, leave a star there or something.
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