KaithemAutomation VS enu

Compare KaithemAutomation vs enu and see what are their differences.

KaithemAutomation

Pure Python, GUI-focused home automation/consumer grade SCADA (by EternityForest)

enu

A Logo-like 3D environment, implemented in Nim (by dsrw)
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
KaithemAutomation enu
17 10
45 448
- -
9.8 9.0
3 days ago 18 days ago
Python Nim
GNU General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

KaithemAutomation

Posts with mentions or reviews of KaithemAutomation. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-29.
  • Pi Reliability: Reduce writes to your SD card
    1 project | news.ycombinator.com | 2 Apr 2024
    My SD protection script, a few months old and may need some updates since a lot seems to have changed in Pi OS:

    https://github.com/EternityForest/KaithemAutomation/blob/mas...

    Current version doesn't disable swap, that's in a separate optional file, but the next version will.

    It can't be done in a one size fits all script unless you're launching chromium the same way, but do something like:

  • Running a Raspberry Pi with a read-only root filesystem
    3 projects | news.ycombinator.com | 29 Mar 2024
    I don't usually do full read only, what I'll do is run a script that turns off stuff that does not need to be writing to the disk all the time.

    Unfortunately, some software is database-oriented and likes to write to disk for every tiny thing, so the approach doesn't work with stuff like Home Assistant unless you carefully configure logging.

    The basic simple stuff doesn't really cause any user-level noticable changes:

    https://github.com/EternityForest/KaithemAutomation/blob/mas...

    After that, I disable and mask apt-daily (The Debian auto updater), and purge dphys-swapfile.

    My full set of assorted tweaks can be found here, some might not be relevant for you:

    https://github.com/EternityForest/KaithemAutomation/blob/mas...

    Next, I often run Chromium as a kiosk, and Chromium likes to hammer the SD card, so I set the XDG folder environment variables to make it put it's stuff in RAM. My embedded chrome stuff can be found here:

    https://github.com/EternityForest/KaithemAutomation/blob/mas...

  • The Chandler Visual Programming Model
    1 project | news.ycombinator.com | 28 Mar 2024
  • KaithemAutomation v0.7: the SD Friendly automation server that powered my Halloween stuff this year, cleaned up!
    1 project | /r/RASPBERRY_PI_PROJECTS | 10 Nov 2023
  • Raspberry Pi availability is visibly improving after years of shortages
    1 project | news.ycombinator.com | 2 Aug 2023
    Things like that are easy enough to set up on Raspbian with a script. You also need a bunch of tmpfs mounts, including some in crazy places(Regular Pi has a log file under ~/.cache that can fill disks and crash servers, and if you don't fix it Chromium writes seemingly useless crap constantly. There's auto updates on some systems, which is terrible if you're on a private WiFi, not doing internet stuff.

    I'm not using zram at the moment, just getting rid of swap, but my current script to get a Pi ready for embedded projects is here: https://github.com/EternityForest/KaithemAutomation/blob/mas...

  • Ask HN: What have you created that deserves a second chance on HN?
    44 projects | news.ycombinator.com | 26 Jan 2023
    The only FOSS thing I've done that I think is really worth telling people about is KaithemAutomation, a home automation server in pure Python with a bit easier setup than Home Assistant, and some features aimed at commercial installs like room escape control, and some pretty decent network video recorder features.

    https://github.com/EternityForest/KaithemAutomation

    I put 6 years or so into it, and have used it on plenty of contract projects, but so far I don't think anyone else is interested.

    Possibly because it's largely UI and CRUD over existing functionality, and there's not much particularly exciting to the hacker community, few interesting algorithms, it's not minimalist at all, etc.

    Plus it has a lot of dependencies that might or might not exist outside of Debian, I've never looked into how it would run on the more DIY distros since I've never used them.

  • Building surveillance system with WebRTC and YOLO
    2 projects | news.ycombinator.com | 4 Jan 2023
    Then after that I square every pixel and square root the mean of the whole image.

    I forgot how complicated this was and how many tweaks I added!

    Code here: https://github.com/EternityForest/KaithemAutomation/blob/mas...

    And for the motion detector specifically:

    https://github.com/EternityForest/KaithemAutomation/blob/9db...

  • Show HN: KaithemAutomation, the home automation system for coders and artists
    1 project | news.ycombinator.com | 27 Sep 2022
  • Ask HN: Practical examples of runtime modified software
    1 project | news.ycombinator.com | 25 Apr 2022
    pure Python and heavily built around runtime modification(https://github.com/EternityForest/KaithemAutomation), and is designed to run for months, although it's not meant to be modified literally while running production(Not that that stops us from making last minute fixes...).

    The big problem with it in Python is state. If you have a reference to something, and that something changes, and you have a reference to the old one, that should be a singleton, you are probably in an unhappy position.

    The only way it can work in real life(In Python at least) is if you carefully design for it, and don't pass around objects and callbacks and stuff.

    I have gone through several iterations of abstractions trying to make updatable objects and such to hide this from you, and none were very good.

    I eventually settled on a message bus, and a data structure I'm calling a Tag Point adapted from the SCADA industry, which is like a variable, but you can subscribe to it, and spy on the value from the web UI, it stays around as long as there is a reference to it, and it's guaranteed that any tags with the same name are the same object, and a bunch of other stuff.

    Files of code are essentially meant to be used like stateless microservices if you expect to update one, and if you want to access shared stuff, you make sure to not hold a reference to it.

    A lot was(and some still is) based on weak references, and those can trouble and should probably not be relied on for correctness if possible.

    They aren't the worst things though. I have code to run a few GC sweeps when a file is deleted, and it is extremely rare that anything stays around when it shouldn't.

    Good enough for development, good enough for emergency fixes, not the best for regular updates to running systems, although it's 99.9% fine, and I can't say I really worry about it(But future versions should be more deterministic and more suited for live edits as a regular practice).

    Erlang seems to like its functional-ness and I imagine that's a huge asset. Language level support is definitely a good thing.

    Random unstructured code doesn't seem to work well with live updates.

    If you are working in a general language like Python you really want to have your engine always know exactly what's going on, what subscriptions come from what module and which function is replacing what, etc.

    You want to deterministically always be able to list any changes that a module made to anything else(Like subscribing to a function), and undo them.

    But... weak refs work well enough.

    The classic solution to tech problems is to reboot, live updates are kind of the opposite of that. Your new code has to perfectly pick up with what you keep from the old state, and if the old state is invalid somehow you have to deal with that too.

    I've never heard of smalltalk as a live update language(In the Erlang telephone exchange sense), just that you can do interactive development in it, which is a lot easier.

    I think if I intended to seriously to true live updates(Like phone exchanges not dropping active calls), I would really appreciate tools made for that.

    Kaithem also does have a module with a visual script explicitly meant for changes in production. It's very limited and opinionated, essentially a state machine with event triggered actions attached to states, and variables at the state machine level.

    That kind of transition rule system for simple tasks is very easy to live update. State is well separated from rules, and rules are simple and easy to parse programmatically, to do things like clean up after yourself if an event listener needs resources.

    But just about any interpreted language works for interactive development.

    A lot of people like FORTH for that, which I don't have any interest in learning but some love it.

  • KaithemAutomation v0.68.28: Log in with your Linux user account credentials!
    1 project | /r/homeautomation | 9 Apr 2022

enu

Posts with mentions or reviews of enu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-26.
  • Enu – 3D live coding, implemented in Nim
    1 project | news.ycombinator.com | 1 Aug 2023
  • Ask HN: What have you created that deserves a second chance on HN?
    44 projects | news.ycombinator.com | 26 Jan 2023
    https://github.com/dsrw/enu - Enu is a 3d live programming environment for experimenting, making games, and learning to code. Kind of a Logo meets Minecraft type thing. It's written in Nim (using the Godot game engine), and also uses interpreted Nim for the in-world scripting.

    I use it to teach kids to code. The released version is pretty rough and probably not fit for general consumption, but the next release (coming next month... I hope) is quite a lot better.

    https://youtu.be/9e9sLsmsu_o is a demo making a simple survival game, and https://youtu.be/upg77dMBGDE is a now very outdated demo building towers and other simple structures. Thanks!

  • Inky: Isolation. A 90 minute game built with Enu, Nim and Godot
    3 projects | /r/nim | 3 Jun 2022
    In this video I put together a simple 3D survival game staring Inky, the blue ghost from Pac-Man, using the just released Enu 0.1.99.
  • Enu 0.1.99
    1 project | news.ycombinator.com | 2 Jun 2022
  • Nim: Curated Packages
    7 projects | news.ycombinator.com | 27 May 2022
    Less of a global sales pitch for Nim (I'm a shoo-in from Pascal), but I found this today and thought it was neat:

    "Enu lets you build and explore worlds using a familiar block-building interface and a Logo inspired API."

    https://www.youtube.com/watch?v=ECJsq7BeZ8w

    https://github.com/dsrw/enu

  • Stop waiting
    4 projects | /r/godot | 12 May 2022
    I work on Enu and am invested pretty heavily into Godot + Nim. I’m hoping someone else beats me to it, but I’m going to create a Godot 4 binding if no one else does. I’ll probably start 6 or so months after 4.0 releases. Assuming I don’t get hit by a bus or something, there will be a migration path eventually.
  • Nim Version 1.6.6 Released
    9 projects | news.ycombinator.com | 5 May 2022
    Nothing here is untrue, but from my perspective it's overstated. I don't use discord, but I visit the forum daily, follow most of the RFCs, and spend a lot of time coding in Nim (https://github.com/dsrw/enu). I really like Nim, mostly like its community, and think many more people should be using it.

    I'm sure fusion could have been handled better, and for 2021 the roadmap was a bit hazy, but I can't think of any other big missteps. Araq, dom, PMunch, and other senior folks are in the forms helping people and answering questions every day, and my interactions with all of them has been very positive. The big post 1.0 feature was arc/orc, and that was very well communicated. Bugs are being fixed, useful new features are being added, and future plans are being discussed in the open.

    And Nim itself is great. The "if it compiles, it works" factor is high, yet I almost never feel like the compiler is fighting me. Simple things are simple (I'm teaching it to a group of 12 year olds), it's incredibly flexible, it's fast, and it's suitable for almost any sort of problem. There's nothing else like it, and I expect I'd continue using it for at least a decade even if it switched into maintenance mode tomorrow. I think it will take at least that long for something better to come along.

  • A Logo-like DSL for Godot, implemented in Nim language
    1 project | news.ycombinator.com | 14 Feb 2021
  • Show HN: Real-time multiplayer games with cubes. Early feedback on dev docs?
    4 projects | news.ycombinator.com | 12 Feb 2021
    This is cool. I'm working on something similar called enu (https://github.com/dsrw/enu), but I think you're further along than I am.

    A few suggestions that may or may not be helpful:

    - Blocky "game fonts" are hard to read. They're fine for games, but for editing code I want a normal monospace font rendered at a normal DPI.

  • I think Nim community should focus more on Godot engine.
    13 projects | /r/nim | 25 Dec 2020
    I also thought godot + nim would be great together. So mid year, I just got started. I hacked together this https://github.com/geekrelief/gdnim which allows for gdnative library hot reloading, the first of its kind for gdnative. I was inspired by https://github.com/dsrw/enu which uses nimscript.

What are some alternatives?

When comparing KaithemAutomation and enu you can also consider the following projects:

Zoneminder - ZoneMinder is a free, open source Closed-circuit television software application developed for Linux which supports IP, USB and Analog cameras.

colyseus - ⚔ Multiplayer Framework for Node.js

splink - Fast, accurate and scalable probabilistic data linkage with support for multiple SQL backends

godot-nim - Nim bindings for Godot Engine

rosettaboy - A gameboy emulator in several different languages

nimskull - An in development statically typed systems programming language; with sustainability at its core. We, the community of users, maintain it.

go-astits - Demux and mux MPEG Transport Streams (.ts) natively in GO

DPDK-WiFi - DPDK version with support for ath10k-based wireless NICs

scheme-for-max - Max/MSP external for scripting and live coding Max with s7 Scheme Lisp

godot_voxel - Voxel module for Godot Engine

hckrweb - Hcker News mobile web app

aglet - A safe, high-level, optimized OpenGL wrapper and context manager.