KGrammar VS Lithe-POC

Compare KGrammar vs Lithe-POC and see what are their differences.

KGrammar

A mini library in Kotlin that handle defining and parsing a grammar (by Holo314)

Lithe-POC

Proof of concept of a functional reactive UI library. (by mrakgr)
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KGrammar Lithe-POC
1 1
0 9
- -
0.0 0.0
about 3 years ago almost 4 years ago
Kotlin F#
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

KGrammar

Posts with mentions or reviews of KGrammar. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-03-06.
  • March 2021 monthly "What are you working on?" thread
    16 projects | /r/ProgrammingLanguages | 6 Mar 2021
    I am working on a light weight Kotlin laxer-parser project, this is mainly for myself, but I notice that there is no real Kotlin parsers library (although one can use Java libraries). I wish to add more parser types, and maybe one day to use byte generation (which will enable exhaustive when expression on the parse tree).

Lithe-POC

Posts with mentions or reviews of Lithe-POC. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-03-06.
  • March 2021 monthly "What are you working on?" thread
    16 projects | /r/ProgrammingLanguages | 6 Mar 2021
    For the month of March, my actual goal is to consolidate all my skills. Just like for the past several years, I want to break into making money through reinforcement learning in particular. I want to get good at nurturing my agents and using them. I've set a rule for myself that the games I will be training them on should be interactive. It is just such obvious loser behavior to be doing everything from the command line. That having said, until I learned how to do reactive programming properly just recently meeting that goal seemed impossible. Programming is the kind of activity where you can sit down and grind away at it and make progress, so the weak and stupid can do it too, but to achieve true excellence rather than a mess, you need the right tools and techniques.

What are some alternatives?

When comparing KGrammar and Lithe-POC you can also consider the following projects:

starlight - JS engine in Rust

wotpp - A small macro language for producing and manipulating strings.

Matrix - Easy-to-use Scientific Computing library in/for C++ available for Linux and Windows.

fastcode - A unique blend of C, Java, and Python tailored for those who desire a simple yet powerful programming language.

The-Spiral-Language - Functional language with intensional polymorphism and first-class staging.

konna - A fast functional language based on two level type theory

star - An experimental programming language that's made to be powerful, productive, and predictable

firefly-boot - Bootstrap compiler for Firefly

pika - A WIP little dependently-typed systems language