iota VS SNAP

Compare iota vs SNAP and see what are their differences.

iota

Miniature delta time and time dilation library for GameMaker 2022 LTS (by JujuAdams)

SNAP

Data format converters for GameMaker LTS 2022 (by JujuAdams)
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iota SNAP
2 6
36 84
- -
7.3 7.5
about 1 month ago 3 months ago
Game Maker Language Game Maker Language
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

iota

Posts with mentions or reviews of iota. We have used some of these posts to build our list of alternatives and similar projects.
  • How to apply room_speed in once instance?
    1 project | /r/gamemaker | 26 Aug 2021
    The good news is that there's a much easier solution: Run a fixed amount of steps per second, regardless of framerate, aka, Fixed Timestep, for that I recommend using iota, it's on github and open-source. Then you can easily decrease the amount of Steps per second, using the set_time_dilation function, iota also has built-in interpolation functions, so even if the amount of steps decreases to a fraction of 60/s, you'll still get a smooth image.
  • Delta time / Time dilation
    1 project | /r/gamemaker | 1 Jun 2021

SNAP

Posts with mentions or reviews of SNAP. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-21.

What are some alternatives?

When comparing iota and SNAP you can also consider the following projects:

Scribble - Efficient, internationalized, multi-effects text renderer for GameMaker

Chatterbox - GameMaker 2022 LTS implementation of the Yarn narrative design language

gms2-physicstoy - A series of coding experiments exploring GameMaker Studio 2 feature "Use Physics" that you can learn from and use as guides.

steamworks.gml - Various expansions to Steamworks SDK support in GameMaker: Studio / GMS2. (now merged into the official extension)

Loj-Hadron-Collider - A robust, pixel-perfect collision engine for GameMaker Studio 2.3.

pixel-perfect-smooth-camera - An example of pixel-perfect yet smooth camera for GameMaker Studio 2

GMEdit - A high-end code editor for GameMaker: Studio, GameMaker Studio 2.x, and more!

chatterbox - Chatterbox lets you securely embed Hydrogen on any website!

stitch - A Gamemaker Studio 2 Pipeline Development Kit. A CLI and Node.JS API for creating GMS2 pipelines. Includes cross-project imports, batch-creating/updating sprites and sounds, texture page management, and more.

Collage - Texture Page Builder for GameMaker

SnowState - Finite State Machine for GameMaker