AStar
unity-astar
AStar | unity-astar | |
---|---|---|
1 | 1 | |
22 | 2 | |
- | - | |
0.0 | 0.0 | |
over 3 years ago | about 3 years ago | |
C# | C# | |
- | MIT License |
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AStar
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Comparing 2 pathfinding algorithms in Unity.
Red: https://github.com/JamieG/AStar
unity-astar
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started working on a pixel art tactics game
For finding the path to draw the movement arrow you could use unity-astar.
What are some alternatives?
Dstar-lite-pathplanner - Implementation of the D* lite algorithm in Python for "Improved Fast Replanning for Robot Navigation in Unknown Terrain"
ILSpy - .NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
AStar - A fast 2D path finding library based on the A* algorithm. Works with both grids and graphs. Supports any .NET variant that supports .NETStandard 2.0 or higher. This library has no external dependencies. The library is licensed under the MIT license.
Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
baritone - google maps for block game
UniRx - Reactive Extensions for Unity
AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
ml-agents - The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.