Whisky
gamescope
Whisky | gamescope | |
---|---|---|
62 | 56 | |
4,122 | 2,693 | |
- | 3.9% | |
9.6 | 9.7 | |
9 months ago | 1 day ago | |
Swift | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Whisky
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Run Red Alert 2 - Yuri's Revenge on M1/M2 Mac with Whisky
Step 1: Install Whisky + Winetricks with Homebrew.
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Baldurs Gate 3 Full Release Install on Mac M1/M2 Now
Download Whisky from https://github.com/IsaacMarovitz/Whisky/releases, copy it to your applications folder.
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GPTK Beta 3 Removes Ventura Support.
EDIT: It seems like some folks couldn't get beta 2 to run either. I've double confirmed that both the initial release and beta 2 work great for me on macOS 13.4.1 using Whisky, but with beta 3, Apple blocks you from even trying to use it.
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Best Crossover Alternative for Mac Gaming - Introducing Whisky!
You can download the latest version of Whisky from the official GitHub repository: Whisky Download. Installation is straightforward, and the app is user-friendly, ensuring you get started in no time.
- Do you think someone will create a basic front-end UI to interact with the GPT?
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Game Porting Toolkit Install Error
brew install whisky in a normal Terminal with Homebrew, or see https://github.com/IsaacMarovitz/Whisky, has a GUI installed to /Applications
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Apologies to the diehard Windows fans
The only magic of Proton is handled by Steam. Proton itself is just providing the tools for the job, as you put it. There are already rapidly developing tools such as https://github.com/IsaacMarovitz/Whisky that give you a UI to launch games and apps using Apple's GPT. In theory, you could run the Windows version of Steam inside it and then launch apps from there and it would look a lot like what Proton does.
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BeamNG.drive 0.29.1.0 0x00000001 Crash Error
Hello, Vulcan mode isn’t working in crossover, use standard mode and use Whisky app(it’s free). Here link for download :https://github.com/IsaacMarovitz/Whisky/releases/tag/v1.0.1
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Game Porting Toolkit gets a BIG SURPRISE update!
Whiskey project - https://github.com/IsaacMarovitz/Whisky/releases
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More Than 75% of Steam Games Tested Are Playable or Verified on the Steam Deck
For those on macOS, there is an excellent new project called Whisky [0] built around CrossOver and Apple's Game Porting Toolkit.
[0] https://github.com/IsaacMarovitz/Whisky
gamescope
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The Linux graphics stack in a nutshell, part 1
I think your information is quite outdated. The HWC overlay planes are heavily used, you can see this trivially just doing a 'dumpsys SurfaceFlinger' or grabbing a systrace/perfetto trace. When it falls back to GPU composition it's very obvious as there's a significant hit to latency and more GPU contention.
The overlay capabilities of the modern Snapdragons are also quite absurd. They support like upwards of a dozen overlays now and even have FP16 extended sRGB support. Some HWCs (like the one in the steam deck) even have per plane 3D LUTs for HDR tone mapping (ex https://github.com/ValveSoftware/gamescope/blob/master/src/d... )
The composition is bandwidth heavy of course, but for static scenes there's a cache after the HWC in the form of panel self refresh.
- Gamescope -- How do I get this to work on Endeavouros?
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Firefox Is Going to Try and Ship with Wayland Enabled by Default
One of the unfortunate things about Wayland is every compositor will have its own quality of implementation affecting things like latency.
With XOrg, especially in the pre-compositing days, you could choose whatever WM you want and it wouldn't have any impact on the rendering performance of X clients. Once the Composite extension was added and everyone started running composited X desktops, that started to change, and the increased latency already started appearing - in an arguably worse architecture than Wayland because there were often three processes involved with lots of IPC per draw: X-Client->X-Server->X-Compositor->X-Server->CRTC. At least in Wayland it's more like Wayland-Client->Wayland-Compositor->CRTC.
If you're unhappy with the rendering latency of your Wayland sessions, it may be worth trying alternative compositors... they likely vary significantly. The Valve/Steam folks have made a minimal one specifically optimized for games/low-latency [0]. I doubt the SteamDeck would be seeing as much success as it is if Wayland were so problematic in this department.
[0]: https://github.com/ValveSoftware/gamescope
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BG3 splitscreen on two monitors?
Use gamescope.
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Help needed to confirm two 3.5 bugs
While streaming from the Deck to another device (phone with Steam Link app or another PC running steam), taking a screenshot on the Deck (hold the steam or ... button, and press R1) crashes the session (https://github.com/ValveSoftware/gamescope/issues/961). This one also impacts Decky Recorder. If you're recording the screen or have replay mode on and take a screenshot, you'll have a crash.
- I haven't seen much posted about it here, so I wanted to point out Valve's gamescope micro-compositor (Linux Gaming)
- Gamescope adds support for Reshade effects
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Force V-Sync or limit fps in proton games
Mangohud (GOverlay), libstrangle, gamescope. Pick your poison.
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FYI on video corruption in cmd and terminal windows
Hey folks. I've got a 11900H motherboard and use the iGPU and stock Intel graphics drivers that I keep current. Even at baseline (so without overclocking of any kind, with good Corsair memory sticks configured without XMP and regardless of voltage), I would be able to use Windows 11 and the CMD or Terminal programs without issue but after some time they would be corrupt and unreadable. The fix was in Terminal, go into Settings, then Render, and turn on Software Rendering. I hope this helps someone else. FYI the corruption was very much like other Intel UHD graphics samples reported in this link: https://github.com/ValveSoftware/gamescope/issues/356
What are some alternatives?
HeroicGamesLauncher - A games launcher for GOG, Amazon and Epic Games for Linux, Windows and macOS.
gamescope-session - ChimeraOS session on Gamescope - Own personal repository, issues and forks should be made on ChimeraOS/gamescope-session
wine
gamemode - Optimise Linux system performance on demand
Harbor - A harbor for all your game *porting* activities (get it?)
holoiso - SteamOS 3 (Holo) archiso configuration
homebrew-apple
MangoHud - A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
WineskinServer - Wineskin
sway - i3-compatible Wayland compositor
Steam-250 - :video_game: Generates the Steam 250 website.
LatencyFleX - Vendor agnostic latency reduction middleware. An alternative to NVIDIA Reflex.