InjectionIII
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InjectionIII | Clock-Bar | |
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3 | 1 | |
3,996 | 300 | |
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7.1 | 0.0 | |
20 days ago | 5 months ago | |
Objective-C | Objective-C | |
MIT License | MIT License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
InjectionIII
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why is UIKit much harder than SwiftUI?
Those of you that prefer UIKit, are you defining layouts programmatically? If so, do you use other tools like Injection to help ease this process?
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SwiftUI, I love you, you suck.
Good news is you can hot reload the simulator using InjectionIII. It's what the appcode documentation say to use to get a similar experience to previews.
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[Beta] Orion: Create tweaks in Swift
It isn't going to be easy, but I do want to try my hand at making one someday. In the meanwhile you might want to check out Echo and InjectionIII for a glimpse into what might be possible.
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What are some alternatives?
IPAPatch - Patch iOS Apps, The Easy Way, Without Jailbreak.
MyLinearLayout - MyLayout is a powerful iOS UI framework implemented by Objective-C. It integrates the functions with Android Layout,iOS AutoLayout,SizeClass, HTML CSS float and flexbox and bootstrap. So you can use LinearLayout,RelativeLayout,FrameLayout,TableLayout,FlowLayout,FloatLayout,PathLayout,GridLayout,LayoutSizeClass to build your App 自动布局 UIView UITableView UICollectionView RTL
MonkeyDev - CaptainHook Tweak、Logos Tweak and Command-line Tool、Patch iOS Apps, Without Jailbreak.
macSubstrate - Substrate for macOS
KZPlayground - Better playgrounds that work both for Objective-C and Swift
Echo - A complete reflection library for Swift
orion - Elegant tweak development in pure Swift
AppleSimulatorUtils - A collection of command-line utils for Apple simulators.
Alchemic - The most advanced iOS DI framework available
SnapKit - A Swift Autolayout DSL for iOS & OS X
ANECompat - A tool which checks compatibility of CoreML model with Apple Neural Engine