InjectionIII VS AppleSimulatorUtils

Compare InjectionIII vs AppleSimulatorUtils and see what are their differences.

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InjectionIII AppleSimulatorUtils
3 1
3,867 623
- 1.6%
7.4 5.0
3 days ago 3 months ago
Objective-C Objective-C
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

InjectionIII

Posts with mentions or reviews of InjectionIII. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-24.
  • why is UIKit much harder than SwiftUI?
    2 projects | /r/iOSProgramming | 24 Dec 2022
    Those of you that prefer UIKit, are you defining layouts programmatically? If so, do you use other tools like Injection to help ease this process?
  • SwiftUI, I love you, you suck.
    1 project | /r/SwiftUI | 30 Jul 2022
    Good news is you can hot reload the simulator using InjectionIII. It's what the appcode documentation say to use to get a similar experience to previews.
  • [Beta] Orion: Create tweaks in Swift
    3 projects | /r/jailbreak | 3 Sep 2021
    It isn't going to be easy, but I do want to try my hand at making one someday. In the meanwhile you might want to check out Echo and InjectionIII for a glimpse into what might be possible.

AppleSimulatorUtils

Posts with mentions or reviews of AppleSimulatorUtils. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-22.
  • iOS: UI Testing Strategy and Tooling
    2 projects | /r/RedditEng | 22 Jun 2023
    Engineers can run UI tests locally using Xcode, in their terminal using Bazel, in CI on simulators, or on real devices using BrowerStack App Automate. The scheduled nightly and weekly tests mentioned in the Strategy section run the QA build of the app on real devices using BrowerStack App Automate. The Pull Request Gateway, however, runs the Debug build in CI on simulators. We also use simulators for any non-black-box tests as they offer greater flexibility over real devices (ex: using simctl or AppleSimulatorUtils).

What are some alternatives?

When comparing InjectionIII and AppleSimulatorUtils you can also consider the following projects:

IPAPatch - Patch iOS Apps, The Easy Way, Without Jailbreak.

SBTUITestTunnelHost - Add Mac host tunnel to your XCTests

MonkeyDev - CaptainHook Tweak、Logos Tweak and Command-line Tool、Patch iOS Apps, Without Jailbreak.

SDWebImage - Asynchronous image downloader with cache support as a UIImageView category

macSubstrate - Substrate for macOS

IGListKit - A data-driven UICollectionView framework for building fast and flexible lists.

Echo - A complete reflection library for Swift

realm-cocoa - Realm is a mobile database: a replacement for Core Data & SQLite [Moved to: https://github.com/realm/realm-swift]

orion - Elegant tweak development in pure Swift

KZPlayground - Better playgrounds that work both for Objective-C and Swift

Alchemic - The most advanced iOS DI framework available

Clock-Bar - Macbook | Clock, right on the touch bar