InjectFix
unity-guid-regenerator
InjectFix | unity-guid-regenerator | |
---|---|---|
2 | 1 | |
1,933 | 139 | |
0.2% | - | |
0.0 | 1.1 | |
6 months ago | about 1 year ago | |
C# | C# | |
GNU General Public License v3.0 or later | MIT License |
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InjectFix
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What does this mean?
injectfix seems to be a bug fixing solution used by devs for unity (game engine used by genshin). [check this github repo for reference]
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Can't create build of my Unity project. Everything plays fine in the editor, but when I try and build for PC I get these errors.
Repo: https://github.com/Tencent/InjectFix
unity-guid-regenerator
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How to create a new GUID for importing into a separate project
looks like this guy made a tool to do just that: https://github.com/jeffjadulco/unity-guid-regenerator
What are some alternatives?
UniTask - Provides an efficient allocation free async/await integration for Unity.
Harmony - A library for patching, replacing and decorating .NET and Mono methods during runtime
UUIDNext - A fast and modern .NET library to generate UUID/GUID that are either sequential and database friendly (versions 7), name based (versions 5) or random (version 4).
JSPatch - JSPatch bridge Objective-C and Javascript using the Objective-C runtime. You can call any Objective-C class and method in JavaScript by just including a small engine. JSPatch is generally used to hotfix iOS App.
lively - Free and open-source software that allows users to set animated desktop wallpapers and screensavers powered by WinUI 3.
simulator - A ROS/ROS2 Multi-robot Simulator for Autonomous Vehicles
VoiceChatManager - An SCP: SL plugin which allows to record players' voice chat and play custom audios globally or in the proximity of a specific position or player.
Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
vektor-voxels - A work-in-progress cubic voxel framework for the Unity game engine.