IORingSwift
SwiftVVD
IORingSwift | SwiftVVD | |
---|---|---|
1 | 1 | |
18 | 114 | |
- | - | |
9.3 | 8.0 | |
14 days ago | 5 days ago | |
Swift | Swift | |
GNU General Public License v3.0 or later | Apache License 2.0 |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
IORingSwift
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Why Async Rust?
Good match for async/await, too: I wrote a wrapper in Swift for it. [1]
[1] https://github.com/PADL/IORingSwift
SwiftVVD
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The langage for the next 40 years of engine dev
I agree that Swift is very useful for game engine development. I'm currently building a game engine from scratch as a personal hobby project, and I'm also developing a declarative UI framework like SwiftUI, which I think is very powerful in Swift. Take a look if you are interested: https://github.com/Hongtae/SwiftVVD However, this is in a very early state and is not yet usable. sorry for my bad english.
What are some alternatives?
async-plus - ⛓ A chainable interface for Swift's async/await.
Majid - a vulkan renderer made in C.
Bluebird.swift - Promise/A+, Bluebird inspired, implementation in Swift 5
gdnative - Rust bindings for Godot 3
AsyncObjects - Several synchronization primitives and task synchronization mechanisms introduced to aid in modern swift concurrency.
Queue - A queue for Swift concurrency
AsyncExtensions - AsyncExtensions aims to mimic Swift Combine operators for async sequences.
adwaita-swift - A framework for creating user interfaces for GNOME with an API similar to SwiftUI
hn-search - Hacker News Search
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
rust - Empowering everyone to build reliable and efficient software.
rust-orphan-rules - An unofficial, experimental place for documenting and gathering feedback on the design problems around Rust's orphan rules