Foundry VS ModImporter

Compare Foundry vs ModImporter and see what are their differences.

Foundry

A Blender addon supporting asset creation for Halo Reach, Halo 4, and Halo 2 Anniversary Multiplayer (by ILoveAGoodCrisp)

ModImporter

Mod importer for SGG's games (To be replaced by SGGMI) (by SGG-Modding)
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Foundry ModImporter
1 2
29 17
- -
9.2 0.0
1 day ago about 1 year ago
Python Python
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Foundry

Posts with mentions or reviews of Foundry. We have used some of these posts to build our list of alternatives and similar projects.
  • Halo Reach Modding
    1 project | /r/halomods | 11 Dec 2022
    Yes you would need to use a JSON file before converting the fbx, then use the import command. But in all honestly just use Crisp's version of the blender addon, it will do it all for you https://github.com/ILoveAGoodCrisp/Halo-Asset-Blender-Development-Toolset

ModImporter

Posts with mentions or reviews of ModImporter. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-01.
  • Apollo Mod - Update
    1 project | /r/HadesTheGame | 28 Jun 2022
    Make sure you update your ModImporter to have the VoiceOver.
  • [GUIDE] Modding Hades on the Nintendo Switch (for hacked switches)
    2 projects | /r/HadesTheGame | 1 Jan 2022
    Go to Nexus Mods Hades to find mods that you want to have in your game. If possible, download the file that uses the Mod Importer, as you will have less conflicts happening this way. Download the Mod Importer from the github, you can choose the executable if you want, it doesn't matter. If you have found all the mods, it's time to apply them to your game.

What are some alternatives?

When comparing Foundry and ModImporter you can also consider the following projects:

Halo-Asset-Blender-Development-Toolset - CE/H2/H3/ODST JMS/JMA/ASS exporter for Blender

enzyme - iOS jailbreak-free code injection framework.

nxdumptool - Generates XCI/NSP/HFS0/ExeFS/RomFS/Certificate/Ticket dumps from Nintendo Switch gamecards and installed SD/eMMC titles.

Hoi4PortraitDistributor - Tool for creating complete portrait replacer mods in Hearts of Iron 4.

SoulsOutfitManager - Visual interface for installing, uninstalling and utilizing model replacement mods for DARK SOULS III