ILGPU VS NvAPIWrapper

Compare ILGPU vs NvAPIWrapper and see what are their differences.

NvAPIWrapper

NvAPIWrapper is a .Net wrapper for NVIDIA public API, capable of managing all aspects of a display setup using NVIDIA GPUs (by falahati)
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ILGPU NvAPIWrapper
6 1
1,059 292
- -
9.0 0.0
8 days ago almost 3 years ago
C# C#
GNU General Public License v3.0 or later GNU Lesser General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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ILGPU

Posts with mentions or reviews of ILGPU. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-27.
  • ILGPU VS ComputeSharp - a user suggested alternative
    2 projects | 27 Oct 2023
  • CUDA integration for C#
    5 projects | /r/csharp | 8 Sep 2022
    I've had a good experience with ILGPU: clean API, loads of samples, nice community. Apologies for a shameless plug, but I used it in one of my projects and happened to write a blog post about it: https://timiskhakov.github.io/posts/computing-the-convex-hull-on-gpu. Hope it helps!
  • Is there a way to utilize the gpu in a C# program?
    5 projects | /r/csharp | 25 Dec 2021
    https://github.com/Sergio0694/ComputesSharp is always being recommended to me. But I also just found this one https://github.com/m4rs-mt/ILGPU which looks very interesting. There are a lot of libraries which allow you to execute on the gpu
  • Is there a way to run metal shaders on CPU threads?
    1 project | /r/GraphicsProgramming | 28 Jul 2021
    I would checkout the github for more details, or ask on the discord for more specifics, but all the kernels are compiled into IL by the C# compiler, then at runtime the ILGPU compiler converts them from IL into PTX, OpenCL, or back into IL (in a special way to maintain thread grouping and stuff). Then PTX / OpenCL /IL is compiled and run using the respective runtimes. Cuda for PTX, the OpenCL runtime for OpenCL, and .net for IL. We have talked about creating a CPU execution path that tries to match speeds with CPU code, but I do not think it is a big priority.
  • What is ILGPU | Links | FAQ
    3 projects | /r/ILGPU | 12 May 2021
    Github repo

NvAPIWrapper

Posts with mentions or reviews of NvAPIWrapper. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing ILGPU and NvAPIWrapper you can also consider the following projects:

CUDAfy.NET - CUDAfy .NET allows easy development of high performance GPGPU applications completely from the .NET. It's developed in C#.

novideo_srgb - Calibrate monitors to sRGB or other color spaces on NVIDIA GPUs, based on EDID data or ICC profiles

ZenTimings

Monitorian - A Windows desktop tool to adjust the brightness of multiple monitors with ease

Hybridizer - Examples of C# code compiled to GPU by hybridizer

DisplayMagician - DisplayMagician is an open source tool for automatically configuring your displays and sound for a game or application from a single Windows Shortcut.

Amplifier.NET - Amplifier allows .NET developers to easily run complex applications with intensive mathematical computation on Intel CPU/GPU, NVIDIA, AMD without writing any additional C kernel code. Write your function in .NET and Amplifier will take care of running it on your favorite hardware.

LightBulb - Reduces eye strain by adjusting gamma based on the current time

arrayfire-rust - Rust wrapper for ArrayFire

Voxels - GPU-based implementation of Dual Contouring in Unity for destructible voxel terrain.

srmd-ncnn-vulkan - SRMD super resolution implemented with ncnn library

HeliosDisplayManagement - An open source display profile management program for Windows with support for NVIDIA Surround