III.VC.SA.IV.Project2DFX
plugin-sdk
III.VC.SA.IV.Project2DFX | plugin-sdk | |
---|---|---|
10 | 1 | |
204 | 416 | |
- | - | |
6.7 | 8.6 | |
about 2 months ago | 29 days ago | |
C | C++ | |
MIT License | zlib License |
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III.VC.SA.IV.Project2DFX
- DOES GTA IV work on pc?
- GTA 4 does not start. Goes into black screen and crashes after downgrade.
- I just got GTA IV: Complete Edition on Steam. Do I HAVE to downgrade or can I play as is?
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Got some new mod again! Some photos here!
2DFX https://github.com/ThirteenAG/III.VC.SA.IV.Project2DFX/releases/tag/gtaiv
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Essential Story-compatible Mods ?
Project2DFX: LOD lights make the city appear more alive at night https://thirteenag.github.io/p2dfx
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How is this on PC now? Thinking of picking it up.
Project2DFX (Images speak for themselves. Comes with a configuration file. Highly recommend changing some stuff. Here is a tutorial for it.)
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How can I install ps2 shaders and gamepad plugin to gta SA?
Combine 2DFX then now the graphics age well for a 2005 game
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very first time trying game- mods
For graphics mods, use 2DFXand SkyGFX
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What is currently the best way to play GTA IV?
For higher res and better visuals and audio than console, the quickest way to get the PC version working with minimal modding is the current Steam version, FusionFix, GTA IV music downgrader — this downgrader only restores cut music and doesn't downgrade the .exe version — and Project2DFX to give the city distant LOD lights like in GTAV.
plugin-sdk
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Virus?
These oldschool GTA mods rely on a plugin-sdk that uses hooking and code injection to cause the changes to the game.
What are some alternatives?
WidescreenFixesPack - Plugins to make or improve widescreen resolutions support in games, add more features and fix bugs.
open.mp - Open Multiplayer, a multiplayer mod fully backwards compatible with SA-MP
SA-MP - A repository for making the latest SA-MP version open source
EaglePatch - Patches for Assassin's Creed 1 & 2
GTA-V-Decompiled-Scripts - All decompiled .ysc game scripts as of GTA V build 2628 (GTA Online 1.60), including native tables.
OpenReallife-SAMP - 🌍 OpenReallife SA:MP
GTAIV.EFLC.FusionFix - This project aims to fix or address some issues in Grand Theft Auto IV Complete Edition [Moved to: https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix]
gta-reversed - Reversed code of GTA:SA executable (gta_sa.exe) 1.0 US
fivem - The source code for the Cfx.re modification frameworks, such as FiveM, RedM and LibertyM, as well as FXServer.
v-hud - An open source UI re-implementation based on GTA:V, built for GTA: San Andreas.
IV.EFLC.ColAccel - http://gtaforums.com/topic/676844-colaccel-reduce-loading-time-by-50/
iv-sdk - SDK for creating GTA IV .asi plugins