IAH_SinglePlayerAITemplate
RTSCameraController-Cinemachine
IAH_SinglePlayerAITemplate | RTSCameraController-Cinemachine | |
---|---|---|
3 | 1 | |
2 | 26 | |
- | - | |
7.1 | 7.7 | |
7 months ago | 3 months ago | |
C# | C# | |
- | GNU General Public License v3.0 only |
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IAH_SinglePlayerAITemplate
RTSCameraController-Cinemachine
-
My first Camera Controller script
I would like to get some critique or advice on how to improve my programming and the code itself. You can watch and/or grab the project on GitHub: https://github.com/Nickk888SAMP/RTSCameraController-Cinemachine
What are some alternatives?
DotRecast - DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers
PrimeTween - PrimeTween is a high-performance, allocation-free animation library for Unity. Animate anything with just one line of code, tweak all animation properties directly from the Inspector, and create complex animation sequences. No runtime memory allocations, ever.
MathUtilities - A collection of some of the neat math and physics tricks that I've collected over the last few years.
foggycam - 📹 A tool to locally capture your own Nest camera stream.
CS_BeatSaber_Camera2 - Adds a lot of options / tools for creating more advanced desktop viewing experiences with multiple camera angles and much more in Beat Saber
SeeShark - Simple C# camera library.
BarcodeScanner.Mobile - Barcode Scanner using GoogleVision API for Xamarin Form, Maui