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Horowitz
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Could strong/titled players test out my chess engine?
I’m assuming you’re the same author that wrote Blunder here https://github.com/algerbrex/blunder? If so, I appreciate your work. Your engine was really helpful when I started getting into computer chess. I’m the author of https://github.com/OliveriQ/Horowitz. Haven’t had much time to work on it lately due to exams, but when I have the time I will come back to it.
codfish
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How to generate magic numbers?
To be honest I don’t remember all the details on generating magics but I can point you to my chess engine: https://github.com/jsilll/codfish
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Codfish - My first chess engine project in C++
Link
What are some alternatives?
blunder - A UCI compatible chess engine written in Golang
Gigantua - Gigantua: Single Threaded - 2 Billion Moves/s Chess position enumerator
Realtime-OpenCV-Chess - ♔ Chess-playing with Open-CV [Human vs AI (Stockfish engine)]
chessCAMO - chessCAMO is a newly proposed chess engine with a built-in variant that stands for Calculations Always Make Opportunities and was inspired by the very popular chess variant Crazyhouse. The "CAMO" portion comes from the idea that in this variant a player can sacrifice making a move to replace one of their pieces from the "piece reservoir".
Winter - UCI Chess Engine
Fairy-Stockfish - chess variant engine supporting Xiangqi, Shogi, Janggi, Makruk, S-Chess, Crazyhouse, Bughouse, and many more
wisdom-chess - Simple multiplatform C++ chess program.
chess-deep-rl-cpp - C++ version of my chess-deep-rl project. WIP