Horowitz
UCI-compatible chess engine. (by lukazsdev)
Fairy-Stockfish
chess variant engine supporting Xiangqi, Shogi, Janggi, Makruk, S-Chess, Crazyhouse, Bughouse, and many more (by fairy-stockfish)
Horowitz | Fairy-Stockfish | |
---|---|---|
1 | 19 | |
8 | 565 | |
- | 3.0% | |
3.0 | 7.9 | |
6 months ago | 4 days ago | |
C++ | C++ | |
MIT License | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Horowitz
Posts with mentions or reviews of Horowitz.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-07-10.
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Could strong/titled players test out my chess engine?
I’m assuming you’re the same author that wrote Blunder here https://github.com/algerbrex/blunder? If so, I appreciate your work. Your engine was really helpful when I started getting into computer chess. I’m the author of https://github.com/OliveriQ/Horowitz. Haven’t had much time to work on it lately due to exams, but when I have the time I will come back to it.
Fairy-Stockfish
Posts with mentions or reviews of Fairy-Stockfish.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-01-17.
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Do Bughouse engines exist?
Fairy-Stockfish supports bughouse https://github.com/fairy-stockfish/Fairy-Stockfish/releases
- Engine?-
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Stockfish for analysing variants on
Try Fairy Stockfish. Not as strong as regular stockfish but still should be more than enough.
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The difficulty of computer duck chess.
I actually already implemented it in Fairy-Stockfish, although as a separate branch: https://github.com/ianfab/Fairy-Stockfish/tree/duck. As we currently still reuse the chess evaluation until we have a first NN(UE) it isn't on top human level yet, but move ordering already is decent, so once we have a proper evaluation it should do much better.
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Introducing... CHESS.SEX
implement your favorite Anarchy Chess rules with fairy-stockfish (https://github.com/ianfab/Fairy-Stockfish), which lichess already uses for the variants it hosts, so it should be easy™ to make your cloned lichess accept it
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Did someone make a Chess Bot Analysis Check for Duck Chess?
Oh, apparently an experimental fork of fairy-stockfish with duck chess support was published yesterday! https://github.com/ianfab/Fairy-Stockfish/tree/duck
- Somebody pls make an engine/AI of duckchess
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Is Minishogi solved?
To my knowledge it isn't. Some of the small-sized shogi variants, like Dobutsu, Micro, or Kyoto shogi, can either be (practically) weakly solved using engine search or even strongly using tablebases in the case of dobutsu shogi. However, for minishogi neither of those have yielded a definitive result yet to my knowledge. Nevertheless, deep engine searches and games from high level engines strongly indicate that gote, i.e., the second player, wins with perfect play.
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How does the Fairy Chess YouTube channel make custom chess games and make Stockfish fight? How can I do that?
You might want to take a look at - https://github.com/ianfab/Fairy-Stockfish
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SwtichersVsClobberers
But, if you have a variant which the free Fairy Stockfish or ChessV (Alt link) can not play, Zillions can probably implement it fairly easily. Just this year, I created a Chess variant using an unusual tiling of squares and triangles. The only engine which can play this variant is Zillions.