HiveWE VS modules-report

Compare HiveWE vs modules-report and see what are their differences.

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HiveWE modules-report
2 7
342 152
- -
8.3 2.6
6 months ago 8 months ago
C++
GNU Affero General Public License v3.0 -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

HiveWE

Posts with mentions or reviews of HiveWE. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-03.
  • MSVC C++23 Update
    3 projects | /r/cpp | 3 Jun 2023
    It's this file if you'd like to click around. (though changed to use import std;)
  • C++20 Modules Status Report
    3 projects | /r/cpp | 12 Sep 2022
    Cool to see my project (HiveWE) being featured as an example on how to use modules.

modules-report

Posts with mentions or reviews of modules-report. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-28.

What are some alternatives?

When comparing HiveWE and modules-report you can also consider the following projects:

AMAI - Advanced Melee Artificial Intelligence Mod For Warcraft 3

STL - MSVC's implementation of the C++ Standard Library.

cppwin32 - A modern C++ projection for the Win32 SDK

annileen - a toy 3d game engine with voxel support

jhcr - A compiler to allow hot code reload in WarCraft 3

ray - Ray tracing fun!