Hilbert-Curve-space-filling-with-pygame
PyNBoids
Hilbert-Curve-space-filling-with-pygame | PyNBoids | |
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1 | 2 | |
7 | 40 | |
- | - | |
0.0 | 0.0 | |
over 1 year ago | over 1 year ago | |
Python | Python | |
- | GNU General Public License v3.0 only |
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Hilbert-Curve-space-filling-with-pygame
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4 Simulations with python :
Falling sand code: https://github.com/Josephbakulikira/Simple-Falling-Sand/blob/master/main.py Hilbert curve (fractal) : https://github.com/Josephbakulikira/Hilbert-Curve-space-filling-with-pygame Ant Colony simulation: https://github.com/Josephbakulikira/Ant-Colony-Simulation-with-python N-body simulation(Gravity): https://github.com/Josephbakulikira/N-body-simulation-with-python--Gravity-solar-system
PyNBoids
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Flocking Algorithm (Boid Simulation) with pygame
I've recently been working on my own boid sim, so it's real interesting to see someone else's way of doing it, especially one also in python. ;)
- Sunday Daily Thread: What's everyone working on this week?
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