Hexagonal-Grid-Generator VS Litiengine

Compare Hexagonal-Grid-Generator vs Litiengine and see what are their differences.

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Hexagonal-Grid-Generator Litiengine
2 9
0 695
- 1.3%
4.1 8.8
about 3 years ago 7 days ago
ShaderLab Java
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Hexagonal-Grid-Generator

Posts with mentions or reviews of Hexagonal-Grid-Generator. We have used some of these posts to build our list of alternatives and similar projects.

Litiengine

Posts with mentions or reviews of Litiengine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-24.
  • Java swing turn based roguelike game loop advice
    2 projects | /r/roguelikedev | 24 May 2023
    Have you looked at https://litiengine.com/ code? Its an interesting little pure java AWT based engine. You could see how they are doing their game loop.
  • Insert witty harvesting joke here
    2 projects | /r/ludumdare | 11 Jan 2023
    Tired of all the vaguely ambiguous harvesting references? Just want to take your mind off of all the comfy farming games? How about some old-school shooty fun in space? Star ReaperZ is an arcade space shoot-‘em-up made with our very own open source Java 2D game engine LITIENGINE. We didn’t have the full weekend at our disposal, so we had to cut some corners with graphics and audio, but all in all, you will have a great time harvesting innocent galaxies! Check out the game HERE!. Oh, and of course the game is open source!
  • Is there anything like PICO-8 for Java?
    4 projects | /r/pico8 | 22 Sep 2022
    From a quick search this is the main java engine i found: Litirngine
  • GC Progress from Java 8 to 17
    11 projects | news.ycombinator.com | 24 Nov 2021
    For native binaries, we now have https://www.graalvm.org/reference-manual/native-image/, but it probably doesn't yet work nicely with game frameworks? Not sure.

    There are some engines, frameworks: https://jmonkeyengine.org/, https://litiengine.com/, https://libgdx.com/, https://www.lwjgl.org/.

    But I have no real experience with any of those.

  • How to fix - Warning: source release 11 requires target release 11
    2 projects | /r/IntelliJIDEA | 21 Sep 2021
    so I am trying Litiengine (https://litiengine.com/), but the problem is, I am getting this error everytime I wanna build project... I tried everything what I found on the internet, but it didn't help so far... New project has the same issue, when I changed sdk (15), the error was the same, just not 11, but 15...
  • Java game
    1 project | /r/learnprogramming | 29 Jun 2021
    Google is your friend. Search terms "Java 2d game engine": https://litiengine.com/
  • Learn to build a Roguelike game in Scala
    6 projects | /r/scala | 29 Jun 2021
  • Java
    1 project | /r/gamedev | 24 Feb 2021
    LibGDX is often recommended, but I'm also aware of FXGL and LITIENGINE.

What are some alternatives?

When comparing Hexagonal-Grid-Generator and Litiengine you can also consider the following projects:

Cytopia - :deciduous_tree::house_with_garden::office::evergreen_tree: A city building simulation game

libGDX - Desktop/Android/HTML5/iOS Java game development framework