HaxeRoguelike
wally-fov
Our great sponsors
HaxeRoguelike | wally-fov | |
---|---|---|
1 | 1 | |
0 | 4 | |
- | - | |
2.0 | 0.0 | |
almost 3 years ago | over 1 year ago | |
Haxe | TypeScript | |
- | MIT License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
HaxeRoguelike
wally-fov
-
Early Dev: Pitfalls of open-world, fixed-map roguelike?
Thanks! In the chance you're interested, I'm using https://github.com/sbj42/wally-fov for the FOV calculations. Works really well.
What are some alternatives?
python-tcod - A high-performance Python port of libtcod. Includes the libtcodpy module for backwards compatibility with older projects.
reflector - Reflector: Laser Defense, a tactical base-builder game
bracket-lib - The Roguelike Toolkit (RLTK), implemented for Rust.
Kaetram-Open - Kaetram is an open-source 2D HTML5 MMORPG. It is an extended version of BrowserQuest (BQ).
RogueSharp - A .NET Standard class library providing map generation, path-finding, and field-of-view utilities frequently used in roguelikes or 2D tile based games. Inspired by libtcod
react-intersection-observer - React implementation of the Intersection Observer API to tell you when an element enters or leaves the viewport.
react-cool-inview - 😎 🖥️ React hook to monitor an element enters or leaves the viewport (or another element).