wally-fov
Kaetram-Open
wally-fov | Kaetram-Open | |
---|---|---|
1 | 8 | |
4 | 498 | |
- | 2.0% | |
0.0 | 9.7 | |
over 1 year ago | 4 months ago | |
TypeScript | TypeScript | |
MIT License | Mozilla Public License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
wally-fov
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Early Dev: Pitfalls of open-world, fixed-map roguelike?
Thanks! In the chance you're interested, I'm using https://github.com/sbj42/wally-fov for the FOV calculations. Works really well.
Kaetram-Open
What are some alternatives?
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RogueSharp - A .NET Standard class library providing map generation, path-finding, and field-of-view utilities frequently used in roguelikes or 2D tile based games. Inspired by libtcod
super-auto-pets-db - This database website is an un-official guide and reference for the pets, food and stats from the game Super Auto Pets.
react-intersection-observer - React implementation of the Intersection Observer API to tell you when an element enters or leaves the viewport.
colyseus - ⚔ Multiplayer Framework for Node.js
HaxeRoguelike - A roguelike built in Haxe using HaxeFlixel.
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
react-cool-inview - 😎 🖥️ React hook to monitor an element enters or leaves the viewport (or another element).
DuckEngine - A 2D Game Engine for the web.
symphony-of-empires - Symphony of the Empires is a RTS strategy game and map game.
2d-videogame-in-assemblyscript - Demo 2D videogame in AssemblyScript 🚀