Hardcore-SK
Vehicle-Framework
Hardcore-SK | Vehicle-Framework | |
---|---|---|
29 | 5 | |
691 | 51 | |
- | - | |
9.8 | 9.2 | |
2 days ago | 20 days ago | |
C# | C# | |
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Hardcore-SK
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Your thought on Hardcore SK?
It basically a modpack that has been around for years (since Rimworld A12d) and just been updated to Rimworld 1.4. link: https://github.com/skyarkhangel/Hardcore-SK
- What's your LEAST Favorite Popular Mod?
- Need help choosing between rimworld or factorio (people who have played both ) ty
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Looking for extreme realism mods
Seconded. And to add because its a modpack, you cant get it off the workshop. Here's their github: https://github.com/skyarkhangel/Hardcore-SK
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Best mods
For a content rich but completely different experience, go with the hardcore sk mod pack
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I'm back with the rest of my biome / plant retextures.
Part of my mod Biomes: From The Ground Up, which is an optional mod for the Hardcore SK mod pack. https://github.com/skyarkhangel/Hardcore-SK/tree/development
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I'm back with some more of my plant and soil retextures.
It won’t work without Hardcore SK however which is a huge overhaul mod pack made by a team of modders. To get that, do the exact same thing but from here: https://github.com/skyarkhangel/Hardcore-SK/tree/development
- Deepdive: Why RunetimeGC isn't a silver bullet, and what it actually does.
- Progress stuck in Rimworld, not sure what next. Finished researching everything, no more buildings to build, no more upgrades to make. Too much food and cloth, idk what else to do, pls help.
- I'm retexturing every plant and terrain and I want to share a sample for my 10-year cake day.
Vehicle-Framework
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Vanilla Expanded Roadmap, updated May 2023! || More info in the comments!
This is the repo if you want to dive in: https://github.com/SmashPhil/Vehicle-Framework
- Is there a mod that adds some Mech or Vehicle that you can equip with multiple weapons?
- Instead of quantity only, what do you guys think about the game being able to send super bosses your way above a wealth threshold? Like instead of 30 mechs, only 10 mechs. The other 20 mechs being replaced by a unique mech boss?
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Any chance we have a clue on the modded Vehicle Framework mod? After seeing the Tank from a 1.3 screenshot I'm hoping we get the modded framework or hopefully official support for vehicles
Nothing on official support - the Framework still is in a (semi)closed-beta stage - you can judge the current state here; https://github.com/SmashPhil/Vehicles/issues
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Made A Old Style American Farm Thoughts
it's being worked on right now actually. you can download it. https://github.com/SmashPhil/Vehicles
What are some alternatives?
Multiplayer - Zetrith's Multiplayer mod for RimWorld
Project-RimFactory-Revived - Project RimFactory Revived
Minerals - Minerals_SK: A rimworld mod for the Hardcore SK project
VilesMods - A repository for all of Hardcore SK Rimworld patches and mods by Vile Heathen
TJAPlayer3-f - A .tja file player.(feat. DTXMania & TJAPlayer2 forPC & TJAPlayer3)
TJAPlayer3 - TJAPlayer3 is a rhythm game application for Windows (and compatible environments). It provides a style of gameplay very similar to that of Taiko no Tatsujin and similar rhythm games, and supports .tja files compatible with a number of other similar rhythm game applications. Download the latest release here: https://github.com/twopointzero/TJAPlayer3/releases
Hospitality - Orion's "Hospitality" and more
BadPeople - Bad People mod for RimWorld
GnuCash - GnuCash Double-Entry Accounting Program.
CombatExtended - Combat Extended mod for RimWorld
Simple-Rimpy-Mod-Folder-Renamer - A very simple script to rename the workshop folders Rimpy downloads to.