Hacking-Game
Textractor
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Hacking-Game | Textractor | |
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2 | 75 | |
0 | 1,912 | |
- | - | |
0.0 | 2.9 | |
almost 2 years ago | about 1 month ago | |
C | C++ | |
BSD 2-clause "Simplified" License | GNU General Public License v3.0 only |
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Hacking-Game
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ChatGPT as a tutor for emu development.
Somewhat emu related, I’ve been asking ChatGPT to explain how random programs written in a custom assembly language for a custom architecture work (with no details on the arch just the code for the program, e.g. like this and I’d play around with seeing how much of the comments I could remove) and it’s been able to explain them fairly correctly (how they work and what the intended purpose of them is, with mistakes here or there), it would even say stuff like “This program is written in assembly language for a hypothetical processor”. Even going on to ask it how do I use it and it’s sometimes even explained how to configure it properly. Granted the assembly for that arch isn’t crazily unique (a lot of normal conventions, a number of x86 style instructions, etc.). But I even tried it with programs for another arch which is a lot more unique (control programs for a text mode graphics adapter which uses some stack based assembly language) and it even explained those pretty well. Like the code for a macro for creating a newline program it was able to tell that it’s for some grid based text system, and even went on to explain that if certain arguments were passed it would draw the character repeatedly on the same line to create a solid block of characters.
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How to implement an in-game programming language?
Brief overview of the spec
Textractor
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How do I compile if there is no sln file?
I'm currently trying to compile this texthooker for my games https://github.com/Artikash/Textractor
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Japanese Novels or Otome Games with Vocabulary List
If you're trying to look up words as you're playing/reading through a game, use textrextractor: https://github.com/Artikash/Textractor
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Super Robot Wars Z English Translation?
I believe that in theory it is possible to set up Textractor to pull in text from PCSX2 and machine translate it. I messed around with it a while back, specifically to try it with Z1, and I think I was able to sort of make it work, but it was a huge pain and you needed to redo the whole setup every time you start up the game. I don't really remember the details though... I can't even guarantee it was Textractor I used.
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Visual Novel Song of the Day 想いのカナタ ‐ Natsuzora Kanata
Dude, knock it off and stop being a leetist. If someone can't or does not want to learn then just drop it. Textractor is a good one with Deepl. https://github.com/Artikash/Textractor/releases
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On Screen Translator?
Or just grab textractor (https://github.com/Artikash/Textractor) and hook it into your emulator directly. But it takes a little more know-how to set it up (and not all emus support it).
- Learning with video games
- Streak 17: ゲームで勉強する
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Subahibi Japanese Text
Use Textractor to extract Japanese text from the game so you can look up what certain words/phrases mean.
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What Japanese learning tools do you use on a regular basis?
Steam - lots of games in Japanese, including Visual Novels. Textractor - tool for extracting text from Visual Novels and copying them to clipboard. Combined with Clipboard Inserter, texthooker.html, and 10ten, it makes reading Visual Novels a breeze. ShareX - OCR tool, handy for games and manga. I use it similarly to Textractor, combined with Clipboard Inserter, texthooker.html, and 10ten.
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Grabbing Japanese text
To install Textractor go here and download the "Textractor-5.2.0-Setup.exe" file you should be able to install it just like any other program Here is another video if you are have trouble setting it up
What are some alternatives?
IPAPatch - Patch iOS Apps, The Easy Way, Without Jailbreak.
Sugoi-Japanese-Translator
Reverse-Engineering-Tutorial - A FREE comprehensive reverse engineering tutorial covering x86, x64, 32-bit ARM & 64-bit ARM architectures.
Visual-Novel-OCR
embedded-scripting-languages - A list of embedded scripting languages
Locale-Emulator - Yet Another System Region and Language Simulator
GARbro - Visual Novels resource browser
Proton - Compatibility tool for Steam Play based on Wine and additional components
jidoujisho - A full-featured immersion language learning suite for mobile.
yomichan - Japanese pop-up dictionary extension for Chrome and Firefox.
anki-connect - Anki plugin to expose a remote API for creating flash cards.
winetricks - Winetricks is an easy way to work around problems in Wine