HJxB VS omega

Compare HJxB vs omega and see what are their differences.

omega

A number of agents (PPO, MuZero) with a Perceiver-based NN architecture that can be trained to achieve goals in nethack/minihack environments. (by hr0nix)
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HJxB omega
3 1
13 36
- -
0.0 0.0
over 2 years ago over 1 year ago
Python Python
- GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

HJxB

Posts with mentions or reviews of HJxB. We have used some of these posts to build our list of alternatives and similar projects.

omega

Posts with mentions or reviews of omega. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-07.

What are some alternatives?

When comparing HJxB and omega you can also consider the following projects:

jax-resnet - Implementations and checkpoints for ResNet, Wide ResNet, ResNeXt, ResNet-D, and ResNeSt in JAX (Flax).

mctx - Monte Carlo tree search in JAX

long-range-arena - Long Range Arena for Benchmarking Efficient Transformers

nethack-web - NetHack for the web

adaptive-policy-iteration - JAX implementation of Adaptive Approximate Policy Iteration (Hao et al., 2021)

minihack - MiniHack the Planet: A Sandbox for Open-Ended Reinforcement Learning Research

dymos - Open Source Optimization of Dynamic Multidisciplinary Systems

EfficientZero - Open-source codebase for EfficientZero, from "Mastering Atari Games with Limited Data" at NeurIPS 2021.