HGE2D
ActionKid
Our great sponsors
HGE2D | ActionKid | |
---|---|---|
- | - | |
90 | 48 | |
- | - | |
0.0 | 0.0 | |
almost 3 years ago | over 8 years ago | |
Haskell | Haskell | |
MIT License | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
HGE2D
We haven't tracked posts mentioning HGE2D yet.
Tracking mentions began in Dec 2020.
ActionKid
We haven't tracked posts mentioning ActionKid yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
Allure - Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at
reflex-sdl2 - A minimal host for sdl2 based reflex apps.
SFML - Low level Haskell bindings for SFML 2.x
aeson-tiled - Aeson instances for Tiled map editor types
tateti-tateti - Meta tic-tac-toe ncurses game.
rattletrap - :car: Parse and generate Rocket League replays.
breakout - Breakout
FunGEn - A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell
LambdaHack - Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at
Nomyx - The Nomyx game