rubato
An asyncronous resampling library written in Rust (by HEnquist)
dizi
Server-client music player written in Rust (by kamiyaa)
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rubato | dizi | |
---|---|---|
2 | 3 | |
154 | 33 | |
- | - | |
6.5 | 5.9 | |
about 2 months ago | about 1 month ago | |
Rust | Rust | |
MIT License | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rubato
Posts with mentions or reviews of rubato.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-01-24.
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Symphonia v0.5.2: Audio decoding in safe Rust, now often faster than FFmpeg!
Regarding improving the API for 0.6, something that bugs me about the current Rust audio ecosystem is that everyone is reinventing the wheel with their own audio buffer types each with their own API that downstream users have to learn. This makes it more of a hassle to pass audio data from one library to another than it should be. I've been contributing to the audio crate which provides buffer structs and traits for working with audio buffers with a common API regardless of their layout in memory. I have a work-in-progress branch for Rubato refactoring it to use the audio crate, though there's a bit more work to do in the audio crate to complete that. Would you be interested in using the audio crate in Symphonia?
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Modify pitch and volume while a sound file is playing
If you want to change tempo and pitch together, that's resampling. You can use Rubato's asynchronous resamplers for that.
dizi
Posts with mentions or reviews of dizi.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-01-24.
-
Symphonia v0.5.2: Audio decoding in safe Rust, now often faster than FFmpeg!
I'm building a mocp replacement: https://github.com/kamiyaa/dizi
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Rust audio library
Not sure if this is helpful, but I built a music player with symphonia so maybe taking some of the code as reference will be helpful. https://github.com/kamiyaa/dizi
What are some alternatives?
When comparing rubato and dizi you can also consider the following projects:
cpal - Cross-platform audio I/O library in pure Rust
ytui-music - Youtube client in terminal for music ( lightweight youtube client )
rodio - Rust audio playback library
ytermusic - An in terminal youtube music client with focus on privacy, simplicity and performance
rotary - A crate for working with audio in Rust
Symphonia - Pure Rust multimedia format demuxing, tag reading, and audio decoding library