glm
ogl
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
glm
ogl
-
Is there a C++-oriented platform that is similar to Three.js?
You might like this: OGL - A Great Cross Platform OpenGL Base Library With Everything You might Ever need https://github.com/Jaysmito101/ogl
- OGL – A Great Cross Platform OpenGL Base Library with Almost Everything OpenGL
- OGL - A Great Cross Platform OpenGL Base Library With Almost Everything OpenGL You might Ever need
- OGL - A Great Cross Platform OpenGL Base Library With Almost Everything OpenGL You might Ever need!
What are some alternatives?
glad - Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.
imgui-node-editor - Node Editor built using Dear ImGui
TerraForge3D - Cross Platform Professional Procedural Terrain Generation & Texturing Tool
Pangolin - Pangolin is a lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input.
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
avir - High-quality pro HDR image resizing / scaling C++ library, including a very fast, precise, SIMD Lanczos resizer (header-only C++)
assimp - The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
HdriToCubemap - A simple C++ library for converting equirectangular hdri environment maps to cubemap images
TinyErode - A portable C++ library for simulating hydraulic erosion.
dirent - C/C++ library for retrieving information on files and directories
Lua - Lua is a powerful, efficient, lightweight, embeddable scripting language. It supports procedural programming, object-oriented programming, functional programming, data-driven programming, and data description.