GraphicsControls
XF-Material-Library
GraphicsControls | XF-Material-Library | |
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13 | 1 | |
649 | 652 | |
- | 0.0% | |
0.0 | 0.0 | |
6 months ago | 10 months ago | |
C# | C# | |
MIT License | MIT License |
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GraphicsControls
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MAUI might be the worst developer experience I have had with any framework, ever.
If you need this scenario, you can take a look at Maui.Graphics.Controls, and see if that fits your needs, right it's an experimental idea.
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Has MAUI improved last couple of months?
And as Microsoft mentioned in the podcast, there are also implementations that use drawn controls, but those are not the standard ones and must be specifically downloaded separately by the developer. For example, https://github.com/dotnet/Microsoft.Maui.Graphics.Controls - " a .NET MAUI experiment that offers cross-platform, pixel-perfect, drawn controls"
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Clippy goes full cross-platform thanks to Avalonia UI framework
To note, Maui does theoretically allow pixel perfect rendering with it's renderer architecture. An experiment called Microsoft.Maui.Graphics.Controls does that through Maui.Graphics and can be a possible solution for targeting Linux. Though yeah it's an experiment overall than sometimes supported at the moment.
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Creating new Controls in .NET MAUI?
If however you're looking for custom controls, i've found very little describing how to go around making your own custom control. There is one repo on github made by one of the team: https://github.com/dotnet/Microsoft.Maui.Graphics.Controls
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Performance Improvements in .NET MAUI
Linux is experimentally supported if you use Microsoft.Maui.Graphics.Controls
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[Question] Pixel perfect drawn vs Native controls
The MS team have an experiment for Maui drawn controls: https://github.com/dotnet/Microsoft.Maui.Graphics.Controls I'm kind of hoping it becomes a full blown Maui feature at some point down the line 😁
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Will .NET MAUI be the next flutter?
Yes. Maui.Control.Graphics is a feature in that lets you create your UI pixel-perfect across platform. They even let you choose the design language to use (Material, Cupertino, and Fluent). Right now the controls are still few and very limited, not to mention that this feature is still experimental. They are also drawn using the platforms rendering API (explanation here)
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Too many weird 'gotchas' in Xamarin Forms! Is it normal??
It looks really cool tbh, seen a couple of videos. You can check it out here if you're interested: https://github.com/dotnet/Microsoft.Maui.Graphics.Controls
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Does MAUI support web somehow?
It doesn't support web. The most promising components at the moment to make this happen are: - https://github.com/dotnet/GraphicsControls . First they will need to get this working with normal platforms. - https://github.com/dotnet/Microsoft.Maui.Graphics . A dependency of the above library. Web code exists here but is not yet functional. - Blazor. In order to deploy usable Blazor wasm apps they need to get AOT support working: https://github.com/dotnet/aspnetcore/issues/5466 (Note the blazor you read about that is connected with MAUI is just another style of writing MAUI apps and doesn't allow MAUI apps to run on the web.)
- 5 Advantages of .NET MAUI Over Xamarin
XF-Material-Library
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Anyone have a really good guide for adding a hamburger menu in ANDROID xamarin?
Check out XF Material on github - https://github.com/Baseflow/XF-Material-Library
What are some alternatives?
Microsoft.Maui.Graphics - An experimental cross-platform native graphics library.
Xamarin.Forms - Xamarin.Forms is no longer supported. Migrate your apps to .NET MAUI.
dotnet-maui-workshop - A full day workshop (.NET MAUI Workshop in a Box) on how to build apps with .NET MAUI for iOS, Android, macOS, and Windows
XCalendar - A plugin for .NET providing an API for representing a calendar along with fully customisable calendar controls for Xamarin Forms and .NET MAUI
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
xamarin-forms-samples - Sample apps built using the Xamarin.Forms framework
awesome-xamarin-forms - A curated list of awesome Xamarin.Forms libraries and resources
MVVMCross - The .NET MVVM framework for cross-platform solutions, including Android, iOS, MacCatalyst, macOS, tvOS, WPF, WinUI
MobileBlazorBindings - Experimental Mobile Blazor Bindings - Build native and hybrid mobile apps with Blazor
XamarinMediaManager - Cross platform Xamarin plugin to play and control Audio and Video
Plugin.Maui.Audio - Plugin.Maui.Audio provides the ability to play audio inside a .NET MAUI application
ReactiveUI - An advanced, composable, functional reactive model-view-viewmodel framework for all .NET platforms that is inspired by functional reactive programming. ReactiveUI allows you to abstract mutable state away from your user interfaces, express the idea around a feature in one readable place and improve the testability of your application.