GraphicsControls VS XF-Material-Library

Compare GraphicsControls vs XF-Material-Library and see what are their differences.

GraphicsControls

Experimental Microsoft.Maui.Graphics.Controls - Build drawn controls (Cupertino, Fluent and Material) (by jsuarezruiz)
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GraphicsControls XF-Material-Library
13 1
649 652
- -0.2%
0.0 0.0
6 months ago 10 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

GraphicsControls

Posts with mentions or reviews of GraphicsControls. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-29.
  • MAUI might be the worst developer experience I have had with any framework, ever.
    3 projects | /r/dotnetMAUI | 29 Mar 2023
    If you need this scenario, you can take a look at Maui.Graphics.Controls, and see if that fits your needs, right it's an experimental idea.
  • Has MAUI improved last couple of months?
    4 projects | /r/dotnetMAUI | 19 Mar 2023
    And as Microsoft mentioned in the podcast, there are also implementations that use drawn controls, but those are not the standard ones and must be specifically downloaded separately by the developer. For example, https://github.com/dotnet/Microsoft.Maui.Graphics.Controls - " a .NET MAUI experiment that offers cross-platform, pixel-perfect, drawn controls"
  • Clippy goes full cross-platform thanks to Avalonia UI framework
    5 projects | /r/dotnet | 5 Mar 2023
    To note, Maui does theoretically allow pixel perfect rendering with it's renderer architecture. An experiment called Microsoft.Maui.Graphics.Controls does that through Maui.Graphics and can be a possible solution for targeting Linux. Though yeah it's an experiment overall than sometimes supported at the moment.
  • Creating new Controls in .NET MAUI?
    1 project | /r/dotnetMAUI | 8 Jul 2022
    If however you're looking for custom controls, i've found very little describing how to go around making your own custom control. There is one repo on github made by one of the team: https://github.com/dotnet/Microsoft.Maui.Graphics.Controls
  • Performance Improvements in .NET MAUI
    4 projects | /r/dotnet | 8 Jun 2022
    Linux is experimentally supported if you use Microsoft.Maui.Graphics.Controls
  • [Question] Pixel perfect drawn vs Native controls
    1 project | /r/dotnetMAUI | 28 Apr 2022
    The MS team have an experiment for Maui drawn controls: https://github.com/dotnet/Microsoft.Maui.Graphics.Controls I'm kind of hoping it becomes a full blown Maui feature at some point down the line 😁
  • Will .NET MAUI be the next flutter?
    1 project | /r/xamarindevelopers | 22 Feb 2022
    Yes. Maui.Control.Graphics is a feature in that lets you create your UI pixel-perfect across platform. They even let you choose the design language to use (Material, Cupertino, and Fluent). Right now the controls are still few and very limited, not to mention that this feature is still experimental. They are also drawn using the platforms rendering API (explanation here)
  • Too many weird 'gotchas' in Xamarin Forms! Is it normal??
    1 project | /r/xamarindevelopers | 9 Aug 2021
    It looks really cool tbh, seen a couple of videos. You can check it out here if you're interested: https://github.com/dotnet/Microsoft.Maui.Graphics.Controls
  • Does MAUI support web somehow?
    5 projects | /r/dotnet | 31 Mar 2021
    It doesn't support web. The most promising components at the moment to make this happen are: - https://github.com/dotnet/GraphicsControls . First they will need to get this working with normal platforms. - https://github.com/dotnet/Microsoft.Maui.Graphics . A dependency of the above library. Web code exists here but is not yet functional. - Blazor. In order to deploy usable Blazor wasm apps they need to get AOT support working: https://github.com/dotnet/aspnetcore/issues/5466 (Note the blazor you read about that is connected with MAUI is just another style of writing MAUI apps and doesn't allow MAUI apps to run on the web.)
  • 5 Advantages of .NET MAUI Over Xamarin
    2 projects | /r/dotnet | 16 Mar 2021

XF-Material-Library

Posts with mentions or reviews of XF-Material-Library. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing GraphicsControls and XF-Material-Library you can also consider the following projects:

Microsoft.Maui.Graphics - An experimental cross-platform native graphics library.

Xamarin.Forms - Xamarin.Forms Official Home

dotnet-maui-workshop - A full day workshop (.NET MAUI Workshop in a Box) on how to build apps with .NET MAUI for iOS, Android, macOS, and Windows

XCalendar - A plugin for .NET providing an API for representing a calendar along with fully customisable calendar controls for Xamarin Forms and .NET MAUI

Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.

xamarin-forms-samples - Sample apps built using the Xamarin.Forms framework

awesome-xamarin-forms - A curated list of awesome Xamarin.Forms libraries and resources

MVVMCross - The .NET MVVM framework for cross-platform solutions, including Android, iOS, MacCatalyst, macOS, tvOS, WPF, WinUI

MobileBlazorBindings - Experimental Mobile Blazor Bindings - Build native and hybrid mobile apps with Blazor

XamarinMediaManager - Cross platform Xamarin plugin to play and control Audio and Video

Plugin.Maui.Audio - Plugin.Maui.Audio provides the ability to play audio inside a .NET MAUI application

ReactiveUI - An advanced, composable, functional reactive model-view-viewmodel framework for all .NET platforms that is inspired by functional reactive programming. ReactiveUI allows you to abstract mutable state away from your user interfaces, express the idea around a feature in one readable place and improve the testability of your application.