GodotSharp.SourceGenerators VS GoduxSharp

Compare GodotSharp.SourceGenerators vs GoduxSharp and see what are their differences.

GodotSharp.SourceGenerators

C# source generators for the Godot Game Engine (by Cat-Lips)

GoduxSharp

Redux-style State management for Godot C# in GUI Apps (by ChrisAbra)
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GodotSharp.SourceGenerators GoduxSharp
1 1
84 5
- -
7.6 4.6
13 days ago about 1 year ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

GodotSharp.SourceGenerators

Posts with mentions or reviews of GodotSharp.SourceGenerators. We have used some of these posts to build our list of alternatives and similar projects.

GoduxSharp

Posts with mentions or reviews of GoduxSharp. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing GodotSharp.SourceGenerators and GoduxSharp you can also consider the following projects:

SmallSharp - Create, edit and run multiple C# top-level programs in the same project by just selecting the startup program from the start button.

Arch.Extended - Extensions for Arch with some useful features like Systems, Source Generator and Utils.

EmbeddedResourceGenerator - A C# source generator to automatically generate access methods for embedded resources.

Thrive - The main repository for the development of the evolution game Thrive.

godot-ink - Ink integration for Godot Engine.