GodotRetro
Open4Es-Shader-IOS
GodotRetro | Open4Es-Shader-IOS | |
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7 | 1 | |
473 | 11 | |
- | - | |
2.4 | 1.3 | |
7 months ago | 9 months ago | |
GLSL | GLSL | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 only |
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GodotRetro
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Finally released my first game, crazy feeling.
A lot of its probably from the screen resolution/shaders. For the actual textures I didn’t do anything special. The screenshaders are all tweaked versions of stuff found in this godot retro pack. Super useful and easy to use can’t recommend it enough
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IBIS AM has reached 100 sales! I am beyond grateful for Godot and everyone in its community
All are just tweaks on the Godot Retro screen shader pack, incredible helpful and versatile
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Glow fish
Didn’t make everything myself, used this great collection of screen shaders can’t recommend it enough https://github.com/Ahopness/GodotRetro
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how do I make an effect like this in Godot I'm trying to add this when you are in slow motion and, I can't figure out how to do it??
If you want some simple plug and play stuff without having to do too much yourself, you should take a look at GodotRetro
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Attempted Immersion
And I'm also using GodotRetro - https://github.com/Ahopness/GodotRetro
- Godot Retro 3.0 Release!
Open4Es-Shader-IOS
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Help with shaders
Additionally, you may find Open4ES works with gl4es.
What are some alternatives?
Godot-Cel-Shader - A Cel Shader for the Godot Engine
Open4Es-Shader-Android - This is a shader can running on Minecraft Java Edition For Phone project which uses GL4ES. This repository contains source code for Android platform.
godot-shaders - A large library of free and open-source shaders for the Godot game engine. Here, you'll get 2D and 3D shaders with playable demos.
Godot-3-2D-CRT-Shader - A 2D shader for Godot 3 simulating a CRT
Realistic-Atmosphere-Godot-and-UE4 - A realistic atmosphere material for both the Godot game engine and Unreal Engine 4
lygia - LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
Godot-3D-Stylized-Water - This repository contains my 3D Stylized Water Shader for the Godot Engine. The work its based on is described in the README file
thebookofshaders - Step-by-step guide through the abstract and complex universe of Fragment Shaders.
godot-n64-shader-demo - Demo project featuring a collection of N64 style shaders and materials for Godot engine.
webgl-starfield - Procedural Parallax Starfields in WebGL
GPU-Fog-Particles - Textureless fog particles using a highly customizable shader to attenuate noise values.