Godot-Water-Shader-Prototype VS NatureWalk

Compare Godot-Water-Shader-Prototype vs NatureWalk and see what are their differences.

NatureWalk

Walking simulator in an Infinite randomly generated forest. Made in a day as part of a game a week challenge. (by Ty1rl)
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Godot-Water-Shader-Prototype NatureWalk
4 2
304 1
- -
0.0 0.0
almost 4 years ago almost 2 years ago
GLSL GDScript
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Godot-Water-Shader-Prototype

Posts with mentions or reviews of Godot-Water-Shader-Prototype. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-25.

NatureWalk

Posts with mentions or reviews of NatureWalk. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-25.

What are some alternatives?

When comparing Godot-Water-Shader-Prototype and NatureWalk you can also consider the following projects:

WaterGenGodot - A tool to generate river meshes with flow and foam maps based on bezier curves.

LD41 - Our project

WaterGenGodotDemo - Demo project for Waterways add-on