Godot-GDShell
journalgd-godot
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Godot-GDShell | journalgd-godot | |
---|---|---|
1 | 1 | |
204 | 12 | |
- | - | |
4.3 | 6.7 | |
8 months ago | 5 months ago | |
GDScript | GDScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Godot-GDShell
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What would be useful in a in-game command line?
There’s a similar project called GD Shell, here’s the link: https://github.com/Kubulambula/Godot-GDShell
journalgd-godot
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Syncing a specific submodule's subdirectory in a directory
I have a main git repo I'm working on, and I have a problem. I have another repo that I want to use as a submodule. However, I only want the folder at addons/journalgd as the submodule, and I want to put it in my main repo in the addons/ folder. How can I do this? I only want to update that specific folder - the rest is unimportant. Is them having the same basic structure important at all?
What are some alternatives?
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skelerealms - An open world RPG framework for Godot 4.
gdscript-transpiler-bin - Mirror repository
GodoLibur - A node library for creating 2D Adventure games in the Godot Engine
godot-vision-cone - Vision cone addon for Godot
godot-4-3d-third-person-controller - Godot 4 demo with a plug-and-play 3D Third-Person Shooter (TPS) character controller inspired by games like Ratchet and Clank.
PankuConsole - Feature-packed real-time debugging toolkit for Godot Engine.
whatsup-godot - A WhatsApp UI clone made using the Godot Game Engine for educational purposes only.
godot-4-importality - Universal raster graphics and animations importers pack
godot-tile-game - RPG made in godot engine
3d-train-fps - Godot v4 train game