Godot-Cel-Shader
Open4Es-Shader-IOS
Godot-Cel-Shader | Open4Es-Shader-IOS | |
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3 | 1 | |
229 | 11 | |
- | - | |
0.0 | 1.3 | |
almost 4 years ago | 9 months ago | |
GLSL | GLSL | |
MIT License | GNU General Public License v3.0 only |
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Godot-Cel-Shader
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Faces on 3D model disappear after applying cell shader
I'm using this cell shader for my game https://github.com/EXPWorlds/Godot-Cel-Shader. After applying it to my mesh, a few of the faces disappear as shown by the screenshots bellow. I've flipped the normals and reimported, but nothing changed. Any help would be appreciated
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I've been experimenting with non-photorealistic rendering in Godot for a bit. Finally got a result I like.
(1) https://github.com/EXPWorlds/Godot-Cel-Shader
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Blender Shader to Godot
And about cell shading... did you see this shader?
Open4Es-Shader-IOS
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Help with shaders
Additionally, you may find Open4ES works with gl4es.
What are some alternatives?
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thebookofshaders - Step-by-step guide through the abstract and complex universe of Fragment Shaders.
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