Godot-Cel-Shader
godot-text-gradient-shader
Godot-Cel-Shader | godot-text-gradient-shader | |
---|---|---|
3 | 3 | |
229 | 1 | |
- | - | |
0.0 | 3.8 | |
almost 4 years ago | almost 3 years ago | |
GLSL | GLSL | |
MIT License | - |
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Godot-Cel-Shader
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Faces on 3D model disappear after applying cell shader
I'm using this cell shader for my game https://github.com/EXPWorlds/Godot-Cel-Shader. After applying it to my mesh, a few of the faces disappear as shown by the screenshots bellow. I've flipped the normals and reimported, but nothing changed. Any help would be appreciated
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I've been experimenting with non-photorealistic rendering in Godot for a bit. Finally got a result I like.
(1) https://github.com/EXPWorlds/Godot-Cel-Shader
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Blender Shader to Godot
And about cell shading... did you see this shader?
godot-text-gradient-shader
- Label with gradient
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Need font / label gradient shader in Godot 4
The only shader I've seen slight results with is this shader right here. This is the only shader that's given me an actual gradient between two colors, however this shader is very flawed as you can only pick one color, the other color is always black. My shader knowledge is very low, so I can't fix it myself.
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Help with text shader
This Github repo (https://github.com/Zekiah-A/godot-text-gradient-shader) is interesting but when I go through I don't understand what is going on.
What are some alternatives?
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