GoNorth
Cytoscape.js
Our great sponsors
GoNorth | Cytoscape.js | |
---|---|---|
18 | 31 | |
556 | 9,777 | |
- | 1.2% | |
0.0 | 9.2 | |
12 days ago | 11 days ago | |
JavaScript | JavaScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
GoNorth
-
I just released a new version of GoNorth, a tool to help you design RPGs and other open world games, for better item handling
To backup the server data you could create a backup of the GoNorth MongoDb Database as well as the images. I detailed this in a Github Issue here: https://github.com/steffendx/GoNorth/issues/90 These files could then be pushed to GitHub.
- GoNorth - A planning tool for RPG games written in .Net
- I just released a new version of GoNorth, a tool to help you design story, npcs, skills, maps, dialogs of rpgs and other open world games
-
What's a good tool for designing item relationships in a survival game?
https://github.com/steffendx/GoNorth - the actual repo
- How could I plan my game?
- Does this exist: Program for branching story paths?
-
Some Storytelling/Structuring Tips?
If you're interested in structuring your story first, I've heard good things about Arcweave, and GoNorth is a similar open source project if you want to support some FOSS software.
-
What are some organisation tools to plan out a choice heavy game?
Check out GoNorth. I saw earlier in this subreddit and thought it looked cool. https://github.com/steffendx/GoNorth
-
I just release a new version of GoNorth, a tool to help you design story, npcs, skills, maps, dialogs of rpgs and other open world games
You can simply download the non-installer package in that case, unzip and replace the files. Just make sure to not overwrite the appsettings.json.
Cytoscape.js
- Cytoscape.js: Graph theory (network) library for visualisation and analysis
-
Create something like this in Angular?
This could be probably done with https://js.cytoscape.org/ as well, so maybe look into that.
-
Graphing a mind map / binary tree
Maybe look into Cytoscape.js... There's a react wrapper component: https://github.com/plotly/react-cytoscapejs
-
Budō Lineage Tree: a community-driven database and interactive explorer
The UI is almost entirely based on Cytoscape JS, which is one of the most use graph libraries out there (and for good reason, I've found it very good). The UI is similar to some other JavaScript libraries that deal with visualisation of network models, so it ends up being similar to most examples of Neo4j dashboards, D3, etc.
-
Introducing scope42 - Improve your software architecture with precision! 🎯✨
Relationship graphs are created using Cytoscape.js
-
CLOG javascript component question
I am playing with an app built around cytoscape.js for visualizing graphs. That means adding/removing nodes, responding to node events and so on.
-
[OC] Skills map of different professions by specialization. The bigger star, the more popular the skill.
Data source: DB of tutorials and tags. I created the skills map of collective knowledge shows a number of tutorials uploaded by users. It is illustrated the topics of user-generated content. Size of stars is a number of tutorials on the topic. The bigger the star — the more popular skill. The more connection a skill has — the more essential and versatile it is. After the login, this map becomes personalized for every user in accordance with the uploaded tutorials. All skills are combined into 6 specializations (science, sign, people, tech, art, business). Some topics are repeated in several specializations, for instance, "soft skills." Tool: Cytograph.js Layout: Cise layout Interactive version is here https://unschooler.me/skills
-
Svelvet Launches Today
> Yeah, I know there's D3.js but that involved way more knowledge and learning than I was interested in.
Same, d3 looked very powerful but had a steep learning curve. I was looking for something simple to generate process trees in real time and ended up using cytoscape js [0], helped me have a working POC in an hour, highly recommended.
[0] https://js.cytoscape.org/
-
[OC] Skills graph that shows learning progress according to completed tasks
Well, I'll write the post on how it was created. In short, the visualization itself is mostly a https://js.cytoscape.org/ with a few custom CSS options. The hardest thing was to figure out how to prepare the data.We had at the row data:
-
Gephi – The Open Graph Viz Platform
I’m a huge fan of Cytoscape.js. Not sure if it would be a competitor to Gephi as it’s just a JavaScript library but it’s very useful for things one might use D3 for. Not too not does it have the ability to draw, style, and animate the networks it has all the graph algorithms to do the analysis and traversal.
https://js.cytoscape.org/
What are some alternatives?
quest-sidenoder - Cross platform Sideloader for Quest standalone headset
sigma.js - A JavaScript library aimed at visualizing graphs of thousands of nodes and edges
RPG-JS - Framework to create an RPG or MMORPG (with the same code) in the browser with Typescript
d3 - Bring data to life with SVG, Canvas and HTML. :bar_chart::chart_with_upwards_trend::tada:
QuestJS - A major re-write of Quest that is written in JavaScript and will run in the browser.
GoJS, a JavaScript Library for HTML Diagrams - JavaScript diagramming library for interactive flowcharts, org charts, design tools, planning tools, visual languages.
scrollstory - A jQuery plugin for building scroll-based stories
three.js - JavaScript 3D Library.
twinejs - Twine, a tool for telling interactive, nonlinear stories
turf - A modular geospatial engine written in JavaScript and TypeScript
quest-sidenoder - Cross platform Sideloader for Quest standalone headset
react-force-graph - React component for 2D, 3D, VR and AR force directed graphs