GShade
GShade is a heavily modified fork of ReShade that features numerous improvements as well as a selectively-unlocked depth buffer for specific online games. (by Mortalitas)
IpsuShade
Ipsusu ReShade / GShade, Gameplay and Screenshot presets for Final Fantasy XIV. (by ipsusu)
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GShade | IpsuShade | |
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21 | 8 | |
290 | 65 | |
- | - | |
8.4 | 5.7 | |
about 1 year ago | 7 days ago | |
HLSL | HLSL | |
- | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
GShade
Posts with mentions or reviews of GShade.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-08-08.
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[Video Games; modding] GShade drama
This process earned NotNite quite a lot of accusations of piracy and stealing shaders/presets. After some back-and-forth bickering, Marot added a license to GShade files starting from the 4.1.1 version, moving the files to a self-hosted web URL behind a password. This decision was ridiculed a bit because many core shader files like KeepUI already had a completely free license built in due to their ReShade origins.
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low gpu use in totk. it is normal?
Clarity2 ( https://github.com/Mortalitas/GShade/blob/master/Shaders/Clarity2.fx )
- [Ffxiv] GSHADE est de retour sur GitHub (rappel de supprimer et d'utiliser Reshade)
- [Ffxiv] GShade ist wieder auf GitHub (Erinnerung an das Löschen und Verwenden von Umanlagen)
- Gshade is back on Github (reminder to delete and use ReShade)
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gshade menu won’t load
so i downloaded gshade using this site https://github.com/Mortalitas/GShade
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Recent Dyelite found!
So.. You think Github doesn't have a content policy( It does ) and doesn't police it's content ( It does, Mortalitas was the Gshade creator and this was GShade. both are removed by github and you can google their statement ) Because Github has malware that is clearly labeled as such?
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GShade appears to have been removed from Git pending investigation
In response to a petty dispute between Github user Mortalitas and another user, Mortalitas has begun shipping malicious code in their project (https://github.com/Mortalitas/GShade) that forcibly reboots end-user's machines.
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[Hobby Scuffles] Week of February 5, 2023
For those following the FFXIV GShade drama, the latest development is that the github repository has been wiped.
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In light of GSHADE, can we think about ACT also being closed source?
This isn't it? https://github.com/Mortalitas/GShade
IpsuShade
Posts with mentions or reviews of IpsuShade.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-04-08.
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Gshade is back on Github (reminder to delete and use ReShade)
Functionally, they are 99% identical as they run the same core code. The KeepUI shader not functioning on those 3 gauges is already fixed by just replacing it with a different, new one.
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Ipsusu in Reshade
They may have updated their shaders, you could try reinstalling them (see here).
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PSA: A fix for the job gauge bug with Reshade
He's only updated the Ultimate and Screenie presets for now, and also states that the job gauge problem is still present if you look at his guide.
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ReShade help... Pretty Please?
In the future, my Ipsusu presets will be updated here: https://github.com/ipsusu/IpsuShade
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How do I properly transfer over a GShade shader (Ipsusu Warm Gameplay) to ReShade in FFXIV?
Thank you! But unfortunately I'm incredibly stupid and REALLLLLLY struggling right now. So, Gshade has been reduced to atoms for me. I decided "fuck GShade" and instead an following the Ipsusu Github post (https://github.com/ipsusu/IpsuShade) and it's just not working. Probably becuase I barely understand the vocabulary involved (Not a technical person tbh).
- RIP GShade
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Switching to Reshade from GShade for those having trouble, 2023 Reshade Installing
i've updated all my stuff and provided some guides / troubleshooting on how to get my presets working again on my new github: https://github.com/ipsusu/IpsuShade
What are some alternatives?
When comparing GShade and IpsuShade you can also consider the following projects:
reshade - A generic post-processing injector for games and video software.
gshade-migration - PowerShell script to automatically migrate GShade to ReShade for FFXIV.
gshade_installer - GShade Installer / Updater Bash Script for Linux
GShade-Presets
reshade-steam-proton - Easy setup and updating of ReShade on Linux for games using wine or proton.
ReshadeEffectShaderToggler-FFXIV_UIONLY - Applies reshade effects before UI is drawn in FFXIV
ReReShade
GShade-C-Shaders
vkBasalt - a vulkan post processing layer for linux
reshade-shaders - A collection of post-processing shaders written for ReShade.
IINACT - A Dalamud plugin to run the FFXIV_ACT_Plugin in an ACT-like enviroment with a heavily modified port of Overlay Plugin
GShade vs reshade
IpsuShade vs gshade-migration
GShade vs gshade_installer
IpsuShade vs GShade-Presets
GShade vs reshade-steam-proton
IpsuShade vs ReshadeEffectShaderToggler-FFXIV_UIONLY
GShade vs ReReShade
IpsuShade vs GShade-C-Shaders
GShade vs vkBasalt
IpsuShade vs reshade-shaders
GShade vs IINACT
IpsuShade vs reshade